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  1. #1
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Dauntless View Post
    I sincerely hope you're joking about that entire statement.
    I have always done top tier dmg on DRG regardless of it's update state. And yes, pre drakesbane even.
    (0)

  2. #2
    Player Dauntless's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Dauntless
    World
    Valefor
    Main Class
    DRG Lv 90
    Quote Originally Posted by Tsukino_Kaji View Post
    I have always done top tier dmg on DRG regardless of it's update state. And yes, pre drakesbane even.
    So you're a DRG and you have never heard of DRG soloing? Well I imagine this might contribute to your belief that DRG isn't a pet job. We are completely reliant on our Wyverns to solo anything beyond the most basic of monsters.

    That statement leaves alot of room for question. Is DRG capable of being a top-tier DD? Yes, however again, without our Wyverns our parsed damage is dramatically decreased.
    (0)
    RIP Shadowix 75 DRG-WAR-DRK

  3. #3
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Dauntless View Post
    I sincerely hope you're joking about that entire statement.
    Baww it wasn't FoTM at the time so I didn't play it.
    (0)

  4. #4
    Player Harmless's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Harmless
    World
    Quetzalcoatl
    Main Class
    WAR Lv 95
    I would have to agree that DRG is definitely a pet job, just in a different way. Although DRG is a very capable DD, by simply changing your subjob you can completely change the way you play the job. I remember back when the level cap was 75 (before abyssea and endless mp via atma ect..) using DRG as a supportive and sometimes main healer. One example that I distinctly remember was main healing PLD's while fighting Faust in Sky. With Ares's Cuirass or any other form off Refresh and a decent Healing Breath build DRG is imo one of the most mp and enmity efficient healers bar none. Another example that we often used DRGs for was Dynamis. I recall many times after a bad pull in Dynamis seeing the party with the DRG as the last standing. Of course, like all pet jobs (just ask PUPs pre- Dues Ex Automata) AOE spamming mobs can ruin your day in a hurry.

    Just my 2 cents here but although a DRG without a pet can do quite well in the DD department, it couldn't do any of the above listed things without it.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Blood pact timer should be re-evaluated and whether or not it should remain capped at -15 recast. Don't know why this cap exists in the first place and in my opinion it's just detrimental to smn at this stage in the game. Should at least be lowered.
    (0)

  6. #6
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Blood pact timer should be re-evaluated and whether or not it should remain capped at -15 recast. Don't know why this cap exists in the first place and in my opinion it's just detrimental to smn at this stage in the game. Should at least be lowered.
    I had no idea it capped. Good thing I only have -10. lol
    (0)

  7. #7
    Quote Originally Posted by Neisan_Quetz View Post
    Blood pact timer should be re-evaluated and whether or not it should remain capped at -15 recast. Don't know why this cap exists in the first place and in my opinion it's just detrimental to smn at this stage in the game. Should at least be lowered.
    play a bard for a bit, then let's discuss recast timers, lol!
    (0)

  8. #8
    Player Bigtop's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Bestienmeister
    World
    Cerberus
    Main Class
    SAM Lv 90
    Quote Originally Posted by Neisan_Quetz View Post
    Blood pact timer should be re-evaluated and whether or not it should remain capped at -15 recast. Don't know why this cap exists in the first place and in my opinion it's just detrimental to smn at this stage in the game. Should at least be lowered.
    This was actually changed to a cap, due to smn burns, when they made 2 separate blood pacts
    (0)

  9. #9
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Bigtop View Post
    This was actually changed to a cap, due to smn burns, when they made 2 separate blood pacts
    Are you just making stuff up while you post?

    When they made 2 separate blood pacts, there was no gear combinations to get past -15, so you have no idea to know this unless a developer told you. It wasn't until augments came around that you could get enough -BP timer to notice the cap.

    And if SE cared about smn burns to set a 45 sec cap, they would have set a haste cap when melee began to haste up and zerg NMs. (Unless you want to claim SE developers hate Summoners and favor melee, which I could easily accept)
    (0)

  10. #10
    Player Zyeriis's Avatar
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    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Malamasala View Post
    Are you just making stuff up while you post?

    When they made 2 separate blood pacts, there was no gear combinations to get past -15, so you have no idea to know this unless a developer told you. It wasn't until augments came around that you could get enough -BP timer to notice the cap.

    And if SE cared about smn burns to set a 45 sec cap, they would have set a haste cap when melee began to haste up and zerg NMs. (Unless you want to claim SE developers hate Summoners and favor melee, which I could easily accept)
    No 25% haste cap, what? When did they remove that? (Quit the game 8 months ago)
    (0)

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