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Thread: BST nerf please

  1. #171
    Player Teraniku's Avatar
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    Mar 2011
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    Windurst
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    671
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Calamity View Post
    The thing is, I'm not so sure if any of those idiots are here. Seems to me the majority of the people here arguing with you are the real deal, not bandwagons. And don't try to say again that you have no issue with the serious bsts, because this is an assault on all bsts, not just the bandwagons, and we will defend our rights to exist.
    My BST is only lvl 12 but I have a few friends who are BSTs but don't post here. I'm defending them. lol
    (0)

  2. #172
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Calamity View Post
    The thing is, I'm not so sure if any of those idiots are here. Seems to me the majority of the people here arguing with you are the real deal, not bandwagons. And don't try to say again that you have no issue with the serious bsts, because this is an assault on all bsts, not just the bandwagons, and we will defend our rights to exist.
    I presented an idea which would not hurt real BSTs only leechers, still not good enough for people, so no, doesn't matter either, way. I stopped because people are just fighting to fight now.
    (0)

  3. #173
    Player geekgirl101's Avatar
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    May 2011
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    UK
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    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    Maybe it does need a bit of a tweek to make it in line with all other jobs that are capable of soloing higher level mobs without being ridiculously too easy. But I'm not a bst so what do I know. :P
    (0)

  4. #174
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    I presented an idea which would not hurt real BSTs only leechers, still not good enough for people, so no, doesn't matter either, way. I stopped because people are just fighting to fight now.
    Some of us would prefer that no one be "hurt" and simply disagree with the concept of nerfing BST entirely. There's not a problem here that needs fixing.

    Quote Originally Posted by geekgirl101 View Post
    Maybe it does need a bit of a tweek to make it in line with all other jobs that are capable of soloing higher level mobs without being ridiculously too easy.
    It doesn't need a tweak, because it isn't as mindlessly easy as they claim it is.

    But I'm not a bst so what do I know. :P
    And therein lies the problem. People who've never played the job and don't understand it in the slightest are asking for a change that they don't even know how to implement. I just hope SE sees them for the ignorant trolls they are, and doesn't take their "concerns" the least bit seriously.
    (4)
    Last edited by Camiie; 07-31-2012 at 07:23 PM.

  5. #175
    Player Calamity's Avatar
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    San d'Oria
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    188
    Quote Originally Posted by Demon6324236 View Post
    I presented an idea which would not hurt real BSTs only leechers, still not good enough for people, so no, doesn't matter either, way. I stopped because people are just fighting to fight now.
    Actually you I gave credit to for at least trying. Even though I'm not sure about your idea, at least the effort was there. My response was actually very specifically aimed at Natenn
    (0)

  6. #176
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
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    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    wow. bst is fine the way it is. learn more about what other jobs can do and stop wasting your energy...

    To all the bst in this thread. Please stop feeding the trolls.
    The job is not broken. It is balanced just fine. Let this thread die.
    (2)
    Last edited by Xilk; 08-02-2012 at 01:54 AM.
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  7. #177
    Player Xilk's Avatar
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    Mar 2011
    Location
    Windurst
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    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    edit -double
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  8. #178
    Player CapriciousOne's Avatar
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    Aug 2011
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    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Camiie View Post
    You already leveled it to 99. If it's so overpowered get off your <Rear> and take advantage of it. Wouldn't that be the smart thing to do as opposed to asking for nerfs?
    Well one could argue the same thing about Red Mage in the pre-75 days when people kept crying it was over powered and look at it now. I wish somebody gave this advice about Red Mage back then and maybe it would have the issues it has now.

    My only issue with pet jobs like BST/SMN/PUP and other jobs like BLM is when selfish people are farming multiple mobs that I'm trying to gain experience from. I think there should be some sort of npc attack power spike after a certain number of mobs to discourage this behaviour myself, but I dont expect SE to have the balls to do anything of that nature.
    (1)
    Last edited by CapriciousOne; 09-14-2012 at 09:12 AM.

  9. #179
    Player Camiie's Avatar
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    Bastok
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    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by CapriciousOne View Post
    My only issue with pet jobs like BST/SMN/PUP and other jobs like BLM is when selfish people are farming multiple mobs that I'm trying to gain experience from. I think there should be some sort of npc attack power spike after a certain number of mobs to discourage this behaviour myself, but I dont expect SE to have the balls to do anything of that nature.
    That would be a tough thing to implement without doing more harm than good.
    (0)

  10. #180
    Player FrankReynolds's Avatar
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    Mar 2011
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    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camiie View Post
    That would be a tough thing to implement without doing more harm than good.
    They could probably just make it so that it only happens when the mobs have actually taken damage. Maybe add one or two other rules, but the reality is that the claim system pretty much deals with this already. Yellow = free
    (0)

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