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  1. #1
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    But wait... Serious?! This is a bug? You mean, all those times that my pet died while getting the 20 min TE it wasn't supposed to come after me?!
    (1)

  2. #2
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Malthar View Post
    But wait... Serious?! This is a bug? You mean, all those times that my pet died while getting the 20 min TE it wasn't supposed to come after me?!
    No, You miss the point.

    Assault, Bloodpacts, etc, All generate hate, What's happening is when a summoner releases his pet, Enemies he has not acted on in any way will kill him. This is apparent in any fights where Aggro is used to "Super Tank" (Meaning, one person mass gathers the enemies, or allows them to attack him without acting on them, So he can't lose hate if people cure him since the enmity is not there). - So in that light, Releasing a pet would give hate to the SMN, when in reality it should not.

    That's what they're fixing.
    (5)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Karbuncle View Post
    No, You miss the point.

    Assault, Bloodpacts, etc, All generate hate, What's happening is when a summoner releases his pet, Enemies he has not acted on in any way will kill him. This is apparent in any fights where Aggro is used to "Super Tank" (Meaning, one person mass gathers the enemies, or allows them to attack him without acting on them, So he can't lose hate if people cure him since the enmity is not there). - So in that light, Releasing a pet would give hate to the SMN, when in reality it should not.

    That's what they're fixing.
    Basically what he said then. If he sends his pet to kill a TE, said pet is killed 1st, the TE currently comes after the BST, and kills them. This change means that it will not come for the BST, instead it stops and goes away.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    So let me get this right...
    Quote Originally Posted by Malthar View Post
    But wait... Serious?! This is a bug? You mean, all those times that my pet died while getting the 20 min TE it wasn't supposed to come after me?!
    So they are making BST even more overpowered in Dyna...
    Quote Originally Posted by Malthar View Post
    And while you're at it, why don't you add "pet occasionally does 2.5X damage" to the guttler.
    Honestly pets do enough damage for BST already. BST is the easiest pet job to get a strong pet, has the most verity, and has more DPS than any other pet job except possibly a well geared PUP.



    This is why alot of greedy, stupid, BSTs, rule Dyna, and I guess that isn't changing any time soon... -_-
    (0)

  5. #5
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Malthar View Post
    But wait... Serious?! This is a bug? You mean, all those times that my pet died while getting the 20 min TE it wasn't supposed to come after me?!
    It's unlikely that this will change. If your pet dies before the mob that you sent it to attack is dead, that mob will come after you. If the other mobs that linked are still within their normal spawn area they won't de-pop, so they will link to the TE when it comes after you.
    (0)