But wait... Serious?! This is a bug? You mean, all those times that my pet died while getting the 20 min TE it wasn't supposed to come after me?!
But wait... Serious?! This is a bug? You mean, all those times that my pet died while getting the 20 min TE it wasn't supposed to come after me?!
No, You miss the point.
Assault, Bloodpacts, etc, All generate hate, What's happening is when a summoner releases his pet, Enemies he has not acted on in any way will kill him. This is apparent in any fights where Aggro is used to "Super Tank" (Meaning, one person mass gathers the enemies, or allows them to attack him without acting on them, So he can't lose hate if people cure him since the enmity is not there). - So in that light, Releasing a pet would give hate to the SMN, when in reality it should not.
That's what they're fixing.
So let me get this right... So they are making BST even more overpowered in Dyna... Honestly pets do enough damage for BST already. BST is the easiest pet job to get a strong pet, has the most verity, and has more DPS than any other pet job except possibly a well geared PUP.
This is why alot of greedy, stupid, BSTs, rule Dyna, and I guess that isn't changing any time soon... -_-
It's unlikely that this will change. If your pet dies before the mob that you sent it to attack is dead, that mob will come after you. If the other mobs that linked are still within their normal spawn area they won't de-pop, so they will link to the TE when it comes after you.
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