If bans are issued I hope they ban for Windower/Spellcast as well as they are the same level cheat. I personally know of several players on Phoenix who were only temp banned for like 5 days after being cought using clipper to speed through uncharted becoming some of the first 15/15. Half of these players had previous temp bans for clipper so SE really needs to decide to either enforce or not enforce.
~ The OF motto ~
If someone has more gil than me, they bought it.
If someone outclaims me, they're botting.
If someone is more successful than me, they cheat.
That isn't all you get when you download windower. Macro's, Distance, party TP/MP, fillmode, yarnball, recast, and lots of other little things. No its not clipper but acting like its so you can "alt/tab without crashing" is a joke. You just happen to think your cheating isnt cheating but changing the name of a NPC in game is. Fact is they both are and SE needs to either decide to enforce it or not.
I honestly can't see them doing anything punative since they 5 day ban people they catch flee hacking (even those with previous suspensions for third party TOS violations) which is usually one of the worst violations in their eyes.
Right people download the non SE approved version to not use these things. Fact is you simply want to think your cheating is ok but that others cheating with other programs isn't because you don't use those other programs. It's normal mind you but flawed none the less. Also you don't "need" to use windower at all as myself and many other PS2 players have done without it for years. I do play on PC as well.
Last edited by Ragmar; 07-23-2012 at 05:19 PM.
I've sat back and watched how this thread has slowly began to mutate into some sort of mud flinging fiasco between various positions. Some on one side of the fence, some on the other side, and some on the fence, but that is primarily due to everyone pointing fingers at other things. Obviously it is easier to displace and dilute the primary reason this is even happening.
A.) Significant flaw in viable progression method exists in an event. By happenstance or by underhanded application of other tools the progression method is made nearly moot. In the case of NIU players took a once harmless, though previously abused, alteration method to the game in order to turn Lamp floors from frustrating time sinks into nearly benign floors. Doesn't matter that they swapped out a file, or opened file in a hex editor to change the name, because "people have been using dat mods since back in the day."
Flawed argument being as, prior to abuse methods, dat swaps didn't affect anyone because it didn't alter the way the game played. It offered no one anything other than an aesthetic change. If they swapped an ugly body for one they desired, it didn't give them that bodies stats. If they turned their ugly carrion crab pet into a magikarp, it didn't alter how the game behaved. Now you have someone using dat modding methods that actually affect how the game was meant to be played by circumventing how the system is meant to function. If you don't know what that means: This means that by using a dat that visually, physically, or in any way tells you the exact order in which the lamp must be pressed to progress you have crossed the line between "Harmless dat mod" and "Harmful dat mod" because you have altered the way the game was meant to be played in order to gain an unfair advantage over those who can't or don't use this method.
Circumventing the system doesn't make you a better, smarter, more efficient player. That was the same excuse slavage exploit users gave when SE announced they had banned players for abuse of the exploit. They had gained an unfair advantage that was not meant to occur in the first place. Here you have the same thing happening all over again and those who use it or had planned to use it are stating that this is a mistake, it is harmless, etc. How is it a mistake? Because it was caught? How is it harmless? Because any PC user can use it to gain the unfair advantage? What about the console players? Oh, that's right they can rely on the PC users who abuse this....obviously that makes it ok, right? Wrong, it doesn't because it still circumvents the system. It's common sense, not rocket science. You cheat, you get caught, you should have understood the consequence before you resorted to the action.
Had more to add to this but I need to get to work. Half expect some one to get butthurt over common sense being pointed out and throw out the white knight card. If that is your plan, try not to be too full of yourself when you do it cause this has nothing to do with white knight logic, it is just simple common sense.
Granted, I haven't followed this thread THAT closely, but I'll chime in to remind everyone that SE doesn't need a reason to nuke your account and they never have. If they look at the logs and see a suspiciously high percentage of order floors being passed on the first attempt... well, obvious, yeah? Regardless of the how's and why's. That's that.
The Nyzul Uncharted event may be flawed (as Salvage was, as evidenced by the increased drop rate) - but I can't really speak to that as I've personally never attempted it. A big reason for my apprehension in even making an attempt is that people who I view as better, more hardcore players than myself have struggled with it. I hear the stories of needing SCHx2 and emp/relic/mythic weapon DD's having a tough time and that dissuades me from devoting time to an attempt when there are other areas/aspects of the game that I can be focusing on to better my character.
Make what you will of all that, with regards to SE's motives in dealing with this "problem."
Last edited by Enochroot; 07-22-2012 at 04:17 PM.
there has always been a misconception that salvage drop rates were bad. This rumor came from people who did the event only casually (once or twice a week) and very unlucky players . There were bad days and good days, bad series and lucky series, in the end it all averaged if you did every day, and salvage was meant to be a casual event to do by /shouts every day. NMs had 5%~10% drop rate, and zones had many NMs. On average my group was getting 2-3 lvl 35 per week going 5 run a week.
Also salvage cheats are different from nyzul cheats: for salvage only a very small minority of cheaters that formed a hermetic group (= the HNM botters basically) knew it and kept it secret till the end (the number of accounts banned was very small, like 1000 or something). Most of the salvage gear (95%+) was gotten the intended way. Here in the case of Nyzul its obviously 95%+ of the gear was acquired through cheats lol. 1 week after the stopper implementation only, jeuno was filled with multiple pieces characters.
Last edited by Monchat; 07-22-2012 at 06:50 PM.
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