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  1. #1
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    They have told us they can not do things that players have already done with programs like Windower. I refuse to believe that a group of people can do something on the game more than the company who made it. It just seems more likely they don't want to do it because they think it will create chaos or it goes against what they were going to do.
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  2. #2
    Player Rosina's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    They have told us they can not do things that players have already done with programs like Windower. I refuse to believe that a group of people can do something on the game more than the company who made it. It just seems more likely they don't want to do it because they think it will create chaos or it goes against what they were going to do.
    because its a bit different... windower is a third party tool yes? And you can run add-ons through said tool yes? It's different between running an addon on with a game then having it intergrated in the actual games code work. SE know the code and frame work best. They know what limits they have. And it is their game, they have the final say. Being upset over the fact they can't do or do not want to do certain things is a tad silly. It is just a game. But please keep on topic... there is alreafy a conspiricy thoery thread. Post you concerns there not here.
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  3. #3
    Player RAIST's Avatar
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    Quote Originally Posted by Rosina View Post
    because its a bit different... windower is a third party tool yes? And you can run add-ons through said tool yes? It's different between running an addon on with a game then having it intergrated in the actual games code work. SE know the code and frame work best. They know what limits they have. And it is their game, they have the final say. Being upset over the fact they can't do or do not want to do certain things is a tad silly. It is just a game. But please keep on topic... there is alreafy a conspiricy thoery thread. Post you concerns there not here.
    Actually, no. It's because the ones doing it in Windower are doing it in a Windows environment and are taking advantage of the access to more resources that FFXI doesn't take advantage of because SE is determined to keep FFXI on PC running within the scope of the PS2 restrictions embedded in the core code. If SE were to step further outside of these limitations on the non PS2 platforms, a lot of these things could be done (at least for the PC version of the game).

    Unfortunately, this is not the case. They are loosening the reigns a little with the coming UI changes....which is a start. Hopefully, the trend continues and we'll see some bigger changes when SoA comes out.
    (1)
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  4. #4
    Player Modoru's Avatar
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    May 2011
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    There is only Zuul~
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    Foxfire
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    Quote Originally Posted by Rosina View Post
    because its a bit different... windower is a third party tool yes? And you can run add-ons through said tool yes? It's different between running an addon on with a game then having it intergrated in the actual games code work. SE know the code and frame work best. They know what limits they have. And it is their game, they have the final say. Being upset over the fact they can't do or do not want to do certain things is a tad silly. It is just a game. But please keep on topic... there is alreafy a conspiricy thoery thread. Post you concerns there not here.
    The only way it's a "tool" is it injects a hook.dll that allows further scripting -- the game itself can allow these mechanics as is. It's not some sort of complete reverse-engineering of code that was discovered in order to exploit the game. Windower literally just simplified and added certain pieces of code that allow these plugins to work. SE could very easily implement them. Whether or not they'd want to is an entirely different story, but making these plugins work is actually in NO way impossible or 'different'. Do you actually know coding?
    (2)
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  5. #5
    Player Rosina's Avatar
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    Quote Originally Posted by Modoru View Post
    The only way it's a "tool" is it injects a hook.dll that allows further scripting -- the game itself can allow these mechanics as is. It's not some sort of complete reverse-engineering of code that was discovered in order to exploit the game. Windower literally just simplified and added certain pieces of code that allow these plugins to work. SE could very easily implement them. Whether or not they'd want to is an entirely different story, but making these plugins work is actually in NO way impossible or 'different'. Do you actually know coding?
    a tiny bit, enough to know there are limits
    (0)