I did all the 20 Cap fights, and they were by far one of the most rewarding, fun, and challenging fights I've ever done in FFXI. It was truly a thrill to experience, Especially when i was a nooby, SMN was my first Advanced job, and the avatar fights were so cool back then.

I'm saddened a SMN would pass them up because SE decided it'd be fun to remove the ability to Cloister Warp upon win.

I think Being able to Cloister Warp Should be a Bonus for Completing all of them, Not removing it. That doesn't seem too unfair as a Reward.

Though, a Mini Evokers ring, It would be hard to make a "Mini" Evoker's ring when its primary awesome-stat (perp-1) is at its lowest possible. Though... What would be called? I think.. "Carbuncle's Ring"

Maybe, instead of 1 for completing them all, give us 1 Ring for Each Win lol. How bout: (Sorry this website doesn't seem to have "spoiler" Tags enabled.)


All Level 30, SMN only.
*Ifrit's Ring.
Fire Resist +10
Ifrit Perpetuation Cost -1
*Shiva's Ring
Ice Resist +10
Shiva Perp. Cost -1
*Garuda's Ring
Wind Resist +10
Garuda Perp. Cost -1
*Titan's Ring
Earth Resist +10
Titan perp. Cost -1
*Leviathan's Ring
Water Resist +10
Levia. Perp. Cost -1
*Ramuh's Ring
Lightn. Resist +10
Ramuh Perp. Cost -1

And maybe the reward for beating ALL 6 would be:
Free Cloister Warps Any time, Any job, and a "Carbuncle's Ring"

Carbuncle's Ring lv.20
MP+10 Summoning Magic Skill +3
Terrestrial Avatar:
Perp -1

(Terr meaning Carb/Fenrir/Diab.) It'd be a nice inv-7 :3