
Originally Posted by
Coldbrand
If you don't like how I state my opinions than don't read them. Add me to your ignore list, anyone who's played older FF games knows how difficult stabilizing a party is, and that's something only really possible on the same level when a tiny handful of caster jobs no longer have the monopoly on bringing people back up. Those fights added difficulty because it meant not being able to fight at anywhere near full capacity, restrictions are a form of difficulty, that's why places like Salvage exist.
At this point your phobia of the addition of the item leads me to believe perhaps you're just a White Mage who fears any potential competition on the monopoly that is your necessary presence in all events. Dancers are healers, you can bring them and still not have what you need for certain lengthier battles since they can't raise. If the Chemist job which is possibly the most requested new job on these forums were added, they aren't magically inclined, yet are considered a healer, should every non magical job not be able to ressurect players? Phoenix Downs have existed and been loved since FF1, sorry you feel they shouldn't be included because you think reraise is the pinnacle of preparedness and that all difficulty is centered around being able to get up again a single time.