Quote Originally Posted by Coldbrand View Post
Phoenix Downs and Raise being in the same game isn't really redundant, unless you think every single other FF game ever made has redundant gameplay options. Trying to stabilize in an intense boss fight in those games was a very fine balance that some might consider complex especially considering the various status effects and conditions the enemies who usually put you in that spot can induce.

Also, weren't you the one crying when you thought I was making judgements about players skill levels earlier? And now you're saying that unless you have a WHM stapled to your side you're a "noob"? I'm not sure I follow. And if you're such a fan of preparation, let me tell you, phoenix downs have been an integral part of preparation in every other flagship title in the entire franchise, ask anyone who's actually played them and understands their inherent value which seems to be beyond you!
Played em all, there's only one that I didn't finish (single player ones anyway). Oh, and you're wrong (::shocked face: There's another Final Fantasy game that does not have phoenix downs. It's also an online, multiplayer one as well. It's called Final Fantasy XIV. Sure, the game sucks but, you're still wrong.