When I read the title I was thinking a Blood Mage ala D&D.
When I read the title I was thinking a Blood Mage ala D&D.
The other option for this is to make the "infusion" similar to that of a Skillchain. (No not a Magic Burst - they rely on WS Skillchains).
This means any mage can do them - BLM, RDM, WHM, SCH... Basically 2x elemental properties (in skillchains) already make up an end result. Same concept here with Magic - 2x Spells make up a "Transfusion" which is basically an added effect of the 2x spells giving some sort of temporary enfeeble, and a damage bonus.
Example was something like..
Alderin casts Gravity on Shinryu.
Alderin casts Drain on Shinryu.
Transfusion: Demi! Shinryu takes 1200 damage and is effected by weighed down.
Or something simmilar of course. The other point to make is this should be doable even if a spell is resisted - Simply for the fact that a lot of NM's are immune to certain debuffs, so allowing for resistance will effectively eliminate the bonus.
good idea to make it like a skill chain using magic instead of weapon skills. it would give mages a new sense of empowerment
then you could give certain jobs the ability to self-sc this way...... besides rdm's chainspell
That's actually a really cool idea. I like that idea of casting two spells to make a "magic skillchain"
Edit: Now I know why every keeps relating the name to blood. Didn't look at the actual definition of the word when I was looking for synonyms of "combine."
Last edited by JagerForrester; 03-22-2011 at 02:08 AM. Reason: Blood Mage? HP costs? Wha?
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