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  1. #10
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I'm the dozenth person to say the same thing, I guess, but I have this weird feeling that lots of people need to say something or the Development Bros will succumb to their very-much-requited love for bad ideas and take it to heart.

    Most people who cap Parrying or Guard under the current system accept that they are undertaking something that will require a large amount of time for something that provides a very small benefit or no benefit at all. Even putting up Phalanx and fighting ALL THE MANDRAGORA, with the current system, has a terrible cost/benefit ratio.

    Comically enough, Guard skill is both less useful and more difficult to increase compared to Parrying, furthering the bizarreness of the cost/benefit ratios for capping these skills.

    Something that doesn't make sense any sense at all at present is being made to make more sense. Your "achievement" is a blue number that has never been of palpable assistance. Stop complaining.
    (5)
    Last edited by SpankWustler; 07-19-2012 at 02:32 AM.