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  1. #51
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by ManaKing View Post
    This argument. That's why it's still not dead yet.
    Agreed, nothing worth kiting now that can't be killed stand up.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #52
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    I'm trying to understand the lingering obsession with DoT kiting.

    We should be trying to move away fromprotracted, tedious solos.
    (3)

  3. #53
    Player Rooj's Avatar
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    Jun 2012
    Posts
    128
    I think its great to have some fights that need kiting and having some jobs that have the ability to solo kite some fights that would normally take multiple people... But none of those fights exist anymore. So...
    (0)

  4. #54
    Player Sunrider's Avatar
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    Jun 2012
    Location
    California
    Posts
    138
    We don't even know what this "Might" will do, let alone whether RDM will get it in any form. It's much ado about nothing.
    (0)

  5. #55
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Least our two-hour is supposed to increase duration and potency of magic, lets hope it's ALL types of magic.
    (1)

  6. #56
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Translation amounts to "Increases potency of 'strengthening magic'." In other words, boosts duration/potency of Enhancing Magic. MORE REFRESH YO!
    (1)

  7. #57
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Ophannus View Post
    Translation amounts to "Increases potency of 'strengthening magic'." In other words, boosts duration/potency of Enhancing Magic. MORE REFRESH YO!
    That's cool, but as I said in the 2-hour thread, they really need to decide if we're enhancers or not.

    1. You won't get AoE as we feel RDM is a master of self-cast magic.
    2. Oh, here, have a new two-hour that increases enhancing magic potency and duration as you're enhancers.

    What!?
    (2)

  8. #58
    Player Sunrider's Avatar
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    Jun 2012
    Location
    California
    Posts
    138
    Nice two hour is nice, but it's still just a two hour.

    I was terrified for a moment that double potency (or triple, or whatever they decide) Refresh and Haste would mean a return to cycles... then I realized the JA wouldn't last longer than maybe a minute.
    (1)

  9. #59
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    At the very least it'll enhance Haste's potency. haste 2 ftw.
    (0)

  10. #60
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Sunrider View Post
    Nice two hour is nice, but it's still just a two hour.

    I was terrified for a moment that double potency (or triple, or whatever they decide) Refresh and Haste would mean a return to cycles... then I realized the JA wouldn't last longer than maybe a minute.
    Yeah I can't see how this will be a shackle anymore than Embrava is for SCH. You know, the kind that gets you in the door. When you're not in party, enjoy a hopeful 20ish minutes of Super RDM. I'm looking forward to a positive result from this.
    (1)
    I'm a RequieSCAT-MAN!

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