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Thread: Requiescat sets

  1. #1
    Player saevel's Avatar
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    Requiescat sets

    Looking for what people are using for Requiescat on BLU. So far this is what I've got.

    /equip ring1 "Aquasoul ring";
    /equip head "Seiokona beret";
    /equip body "Praeco doublet";
    /equip hands "Mavi bazubands +2";
    /equip legs "Spolia trews"
    /equip feet "Euxine nails +3";
    /equip neck "Soil gorget";
    /equip back "Atheling mantle";
    /equip waist "Soil belt";
    /equip ear1 "Moonshade earring";
    /equip ear2 "Brutal earring";
    /equip ring2 "Aquasoul ring";
    The moonshade is Tp Bonus +25 attack +4

    Anyone have better information on what BLU can use for this?
    (0)
    Last edited by saevel; 07-17-2012 at 08:31 AM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #2
    Player Metaking's Avatar
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    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    well for the gloves slot the 2 major choices would be myrmex (str+10 att acc+10) or athos gloves(str and mnd+7)
    maats cap(str and mnd+7) is the best head i can think of for it. Themus pants and boots if you can get them req has a kinda nasty attack penalty and those 2 items just pumped with attack and get a set effect that gives some str and mnd. gorget and belt are good tho, req like res has its ftp transfer to all hits, one of those rings i would probably still use epones ring. Body becomes a hard choice morrigan, tochis, themus and praeco all have merit for different reasons
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  3. #3
    Player saevel's Avatar
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    7 STR * .25 = 1.75 fSTR
    7 MND * .85 = 5.95 WSC
    Total of 7.7 in base D increase.

    10 MND * .85 = 8.5 WSC
    Total in 8.5 in base D increase.

    That's why I went with as much MND as I could get, it has such a dramatic effect.

    Req's attack penalty is applied at the end, thus any additional attack is also watered down. Otherwise I'm going to get Thaumas feet (have +3 feet for now). Big question is

    Thaumas legs
    STR +9 * .25 = +2.25 fSTR
    Attack +14 (18.5) * .80 = +14.8 effective attack
    Acc +14 (not even remotely and issue at all currently)

    Spolia Trews(Optima)
    +8 MND * .85 = +6.8 WSC
    +9 MND * .85 = +7.65 WSC

    But if I had Thaumas feet and legs I'd get another +2 MND so that counts for 1.7 WSC.

    It's already determined aqua ring is better then Eponas, so going with that for now.

    Thanks though.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #4
    Player Metaking's Avatar
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    Character
    Metaking
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    Lakshmi
    Main Class
    BLU Lv 99
    true, but anything with more than say 700ish def is going to beat you on pdif (assuming war sub and attack food) its to bad turbillion doesn't work right that def down would easily level things out, and make that weponskill alot more use full for blu.
    (1)

  5. #5
    Player saevel's Avatar
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    Well I mostly use this for NNI on physically resistant monsters. Though I'll keep the defense thing in mind for anything bigger.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #6
    Player Metaking's Avatar
    Join Date
    Dec 2011
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    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    hmmm something i dint think about earlier is sense the ftp transfers across all hits, on the days (earth and dark i think) that match it athos gloves will probably dust all others.
    (1)

  7. #7
    Player saevel's Avatar
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    Quote Originally Posted by Metaking View Post
    hmmm something i dint think about earlier is sense the ftp transfers across all hits, on the days (earth and dark i think) that match it athos gloves will probably dust all others.
    Yep have to work that into my "magic macros". Requiscat is an interesting WS, it would be incredibly powerful if it wasn't for that attack -20% penalty.

    5 hits (6 /NIN) 1.2 fTP with gorget / belt.

    That's 7.2 fTP @100% MND. At capped attack and 180 MND with a 90 Almace you would get ~3283 damage that bypass's resistances. Additional hits brings it up. Of course you need 25% more attack then usual to reach cap.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....