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  1. #41
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    (text limit)

    YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY?
    (4)

  2. #42
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    Quote Originally Posted by Zerich View Post
    Rosa, you are such an elitist for having the best gearz to idle in them for everything. Why are you so mean Rosina, why?!?!?!

    (that's my impersonation of every idiot who calls someone an elitist)
    Elitist: someone who takes a game to seriously, who thinks their shii don't stink and insults other players for not being a cookie cutter follower.

    aka everyone who insulted me over my choice in opting out of gear swap.

    i hate to use this.... but seriously guys get a effin life. no serious need to insult a person who you never seen play. thats what ppl under 11 do on school yards. and i'm pretty sure you guys are at least over 18. try to act like it. Please...
    (1)

  3. #43
    Player Muse's Avatar
    Join Date
    Mar 2011
    Posts
    64
    Character
    Thenomadgrey
    World
    Siren
    Main Class
    RDM Lv 99
    Quote Originally Posted by Westyle View Post
    This is issue is pretty much a dead horse now but I'm sure there has to be some sort of solution. I have 2 ideas of how this can be addressed.

    1. Multiple equips in one line: This is pretty straightforward, though I'm not sure if the system in place can handle multiple actions in a single line. It would look something like this: /equip head "piece" body "piece" ear1 "piece" feet "piece"
    The part names could also be abbreviated to allow more stuff to fit in a single line; i.e. number the boxes 1-16.

    2. A separate menu: This idea is to, like macros, give us a book of equips. This is already done for job changing, so why not give us some extra control over it? You could name each equipment set and then in your macro just type: /equip "TP Gear"
    That way you could change all 16 pieces in a single line.
    I like both of these ideas. The only problem I see with the first suggestion is that there is a character limit per line. This wouldn't work so well since some of the items have longer names. Especially when you get to the items with 2-4 words for the one item. Most of those are abbreviated already as well.

    I'd prefer to see the second one myself, would make it nicer for those SCH's who have that 500 cap in Enhancing Magic gear to Embrava people. Along with DD's going from TP to WS sets.




    Quote Originally Posted by Rosina View Post
    don't think SE gonna do this.. they did not intend for yall to gear swap mid battle. They fully admited this and do not infact allow gear swaping in battle in ffxiv. What I said is the common reply when asked for gear swaping mid battle on the ff14 forums.

    Idc either way just saying what SE said on the ff14 forums.
    This is FFXI, and if they didn't intend us to gear swap mid-battle, they would have put a stop to it back when the game was released or a few years after. The game is now TEN (10) years old, and they most likely wanted us to gear swap from the begining. So, it is a moot point to bring FFXIV, or any information from it's forums, into this discussion.

    Especially when mages have Obi's and Staves that are based on elemental spell types.

    Please, stop talking about FFXIV in a constructive discussion about FFXI stuff.
    (5)

  4. #44
    Player BigPapaBlueJay's Avatar
    Join Date
    Aug 2011
    Posts
    103
    Character
    Squabble
    World
    Cerberus
    Main Class
    DRK Lv 99
    inb4 ballista doesn't allow gear swapping so you should never do it.
    (0)

  5. #45
    Player geekgirl101's Avatar
    Join Date
    May 2011
    Location
    UK
    Posts
    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    ok let's be nice about this.

    First off FFXI has way too many stats and bonuses that affect individual weaponskills and magic. We have bonuses that affect how fast a spell or ability goes off, bonuses that affect how fast we melee and how fast cooldowns are reduced by, we have bonuses that affect how accurate our spells, melee, and abilities are against mobs with high evasion, we have bonuses that affect how hard our spells and melee are against mobs with high defense, we have gear that affects individual spells, abilities and weaponskills, we have gear with magic defense bonuses when fighting against mage-types.

    You would not see a summoner in FFXI fighting with Shiva while equipped with a fire staff since the elemental staves give a latent reduction in avatar perpetuation. Nor would you see a black mage solely casting in refresh and MP5 gear since they'd be missing out on bonuses that would increase the accuracy and potency of their nukes. And anyone fighting against a high level avatar-type boss without using gear that has elemental or magic protection bonuses will get their hides planted in the ground very quickly. Gear swapping in FFXI is a necessity to optimising the player's abilities and to increase survivability in individual battles.

    I don't know a lot about FFXIV, but I assume the rules about spells and abilities are different and coincide more with other MMORPGs, like with World of Warcraft and Star Wars: The Old Republic, there is no "optimal" set for each ability. You simply work out what your soft caps are, aim for those in gear, and do adjustments to your gear to optimise it for ALL spells and abilities and not individual ones.
    (4)

  6. #46
    Player geekgirl101's Avatar
    Join Date
    May 2011
    Location
    UK
    Posts
    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    Woah calm down people! There's no right or wrong way to play this game if you swap gear or not. Gear swapping just basically optimises your output. If you don't gear swap you won't be doing nearly as much as someone who does gear swap, so endgamers won't take you as seriously as someone who does gear swap since they'll be wanting to take down bosses faster to avoid them spamming too many abilities that could result in a potential wipe. In Abyssea though unless you're the tank and main dps it won't really matter whether you gear swap or not since you'll be there for proccing purposes only.
    (3)

  7. #47
    Player Ica's Avatar
    Join Date
    Mar 2011
    Location
    shouting in Port Jeuno
    Posts
    76
    Character
    Ica
    World
    Cerberus
    Main Class
    WAR Lv 99
    Quote Originally Posted by Rosina View Post
    all i stated was what i heard/read. nothing more I made a suggestion for you guys.... focus on that and less how i play... all u guys doing are proving top SE you take this game WAY to seriously if all u gonna do is insult a person who play the game differently.
    Stop bringing it up in every damn thread and maybe people will stop jumping all over you for it...

    You seriously find a way to mention in almost every single thread that I have read with you posting in it that SE never intended for gear swaps to exist, then magically can't provide evidence of when or where it was said. Couldn't find someone to pay your 14 bill, I take it?

    Quote Originally Posted by Rosina View Post
    you guys can't get over the fact that i do not enjoy how you play. But here is a big news flash.. you guys do not have to play with me. I have to limit my stress due to a heart condition. I found gear hunting stressful. I didn't find it fun. So why should i torture myself/ make myself sick for a game.
    First ADD, and now you have a heart condition as well!? Color me surprised that another ailment has mysteriously appeared when you can't take the heat.

    Tell me, what do you do in game? Because if you did any sort of event in this game at all, you're most likely going to end up with some sort of gear that might better your character. What do you do with your time in game? Exp only?
    (11)

  8. #48
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Arcon View Post
    Nothing of the sort is asked here. This suggestion is very similar to this one, and I approve of both.
    Quote Originally Posted by Kaelthas View Post
    Some really good ideas here, I would like these to be implemented ^^

    I had an idea that was similar to option 1, in that you could add something like "/next macro" or "<next macro>" similar to how they did the "wait" commands. This would mean that instead of pressing 3 macros to change to your TPing gear, you could just press the 1 macro and they would be linked together.

    Here's an example:

    (SAM TP 1)
    /equip ammo "Hagneia Stone"
    /equip head "Unkai Kabuto +2"
    /equip neck "Unkai Nodawa"
    /equip ear1 "Brutal Earring"
    /equip ear2 "Unkai Mimikazari"
    /next macro

    (SAM TP 2)
    /equip body "Unkai Domaru +2"
    /equip hands "Tenryu Tekko +1"
    /equip ring1 "Rajas Ring"
    /equip ring2 "Tyrant's Ring"
    /equip back "Atheling Mantle"
    /next macro

    (SAM TP 3)
    /equip waist "Goading Belt"
    /equip legs "Unkai Haidate +2
    /equip feet "Ace's Leggings"
    Quote Originally Posted by Demon6324236 View Post
    I will say again they will not make macros link, cycle, repeat, or anything of the sort. That would create to many people doing bot-like activities. Skilling magic for instance would become easy, use macros that link together to make a chain that never stops and skills you while you can afk. Same thing to an extent can be done with claiming or with ??? pops, make a macro with /targetnpc then /ja provoke <t> and you get a claim bot that always will claim whatever is infront of you so long as nothing else is in the way. You can do the same with ???s just a little different.

    I am all for the idea of making macro lines be able to do this, and would love macros themselves to have more lines in general. Sadly cycling, linking, or things like them will probably never happen.
    I was directly replying to that, that is all for the 1st part. 2nd paragraph was to the thread itself.
    (1)

  9. #49
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Nala View Post
    So they wanted you to nuke in a light staff because you choose not to use optimal gear for the action required.
    Quote Originally Posted by Rosina
    you guys can't get over the fact that i do not enjoy how you play. But here is a big news flash.. you guys do not have to play with me. I have to limit my stress due to a heart condition. I found gear hunting stressful. I didn't find it fun. So why should i torture myself/ make myself sick for a game.
    Bolded the point, slashed out the TO MUCH INFO.

    On to the point. I agree with gear, I disagree with staves.

    If you swap weapons mid battle there is a penalty. You lose TP.

    Mages who are nuking don't really use TP. If they're fighting in the back lines swapping isn't an issue. Staff swapping is 100% intended. If it was a Warrior with a great axe that swapped his/her great axe before using a weapon skill it would definitely cause a severe penalty. They'd lose their TP completely and be unable to weapon skill.

    Armor set swapping doesn't give a direct penalty such as itchy. This means SE is allowing it. There is a difference inside the same game FFXI mechanics that clearly show SE would/could punish players for gear swapping armors. They do allow swapping and apparently encourage it or there would be a punishment for it. It's simple, If they didn't intend it they would've already created a punishment for it.

    Take for instance, there is a penalty in PVP fights where gear swapping will punish your character. Clearly that function was put in there to discourage swapping in the PVP mini-games. Take note this punishment doesn't exist in normal play so, it must be that way for a reason.

    Since SE hasn't made armor swaps reset TP. It's fair to say that the game is functioning as intended. Until they make armor swapping reset TP or give a negative punishment gear swapping mid battle will remain acceptable.

    People can argue till their butts bleed it's not going to make a bad player awesome or a good player horrible. The way you play is far more important if then your gear unless, it's awesome sauce gear that even a crappy player can swap in and be/feel special. Please remember it's just a game and if you don't like the way someone plays you can simply play as an elitist jerk and just don't associate with them. PROBLEM SOLVED!

    I swap gear all the time because I know it lets me cheat beyond the average benefits for what I'm doing at that moment. I'm not going to get in trouble because it's working as intended, so says SE. It just makes me that much more powerful if I swap in enhancing gear when casting phalanx causing my skill to exceed 500 skill.

    To keep with the OP, This stuff you posted was written back in 2006. It was the 3rd line in each macro set that was the gear sets. Apparently, this is what the new gear sets will be attached to.
    (1)
    Last edited by Sarick; 07-18-2012 at 02:11 AM.
    Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.

  10. #50
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Demon6324236 View Post
    I was directly replying to that, that is all for the 1st part. 2nd paragraph was to the thread itself.
    I see, my bad then.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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