Quote Originally Posted by Rosina View Post
DRag... you eve ran a DOS pc? There are infact limits to what a pc can read digitaly.... Macros work the same from mud to mmo spaning from 1990s till now, no matter the game the macro systym is generally the same. Meaning 1 action per line. anymore and there can be confliction. Also if anyone read the interview SE has to really scrape space to give us a 5th expac.
Indeed I have. The Commodore 64 (<3 sometimes still I set it up and go back in time since I have like 5 functioning ones) before that, and even the Dragon 32!

But it's really not here nor there, and all this is getting very irrelevant so I'll leave it at that. :]

Quote Originally Posted by Byrth View Post
If moving from a 5-hit to a 4-hit effectively increases your WS frequency (and thus net WS damage) by 33%, you have to wonder if it's even worth swapping gear for WSs on the vanilla client in high Haste situations. If you automate the swaps, it's entirely repeatable and you can be sure that your gear switches back to TP before the WS delay ends.
Only ever using the 'vanilla', after getting my Samurai to a 4-hit situation and even without regain or capped haste from gear, due to double attack and/or triple attack I've been in situations where I simply wont bother. Partially because I'm lazy, and it only really affects me since I play alone or with a friend or few, who don't mind, and because often the macro-system trips on itself and simply doesn't change even one piece of equipment, or sometimes just parts of the macro is not executed, which I find weird when I'm not interrupting it with another macro or anything...

In short: It sucks.