See there isnt a limit if you know what you're doing and how much BS you want to put up with to achieve it, with 3 in game macros set up properly i can press control 1 3x in rapid succession and change out 15 pieces of gear. why do i need to do it like that though? its beyond silly retarded or otherwise bad game design.
Further more as it stands third party programs allow a much more intuitive method of gear swapping then straight macros, you talk about every whm having the same sets, well WHM1 using 3rd party doesnt even have to worry about hitting macros to put on said sets meaning thier ability to react to the need of the situation is .5 seconds perhaps even a full 1.5 seconds faster then WHM2 who's using in game macros.
Considering SE has taken a blind eye approach to windower as it stands why would you be against them adding in features that level the playing field legally? your whole trip about limitations is BS basically because they don't truly exist, the only limit is how good you are at using the in game macros.
Also you talk about making the game more stratigic by gimping player performance? most of the NMs currently are developed around the fact that peeps can have full PDT/MDT, TP, WS, nuking, curing, refresh, haste, HMP sets depending on the job, not to mention nothing in this game can be considered stratigic when you have a BROKEN emity system and NM's that have i win buttons.


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