What I would like to see that I think would avoid the macro issue is a pre-built equipment set. Like the idea of how you have a second or third equipment menu that would let you set a second or more collection of gear that count as equipped in the item menu but doesn't take effect visually or statistically unless 'swapped' using a simple command line. This would allow us to also place that simple command line into macros so we could swap gear, ws/ja/ma, then swap back with around three lines and even leave room for a /party line.

Maybe something that could be thrown into the newer interface design?