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  1. #131
    Player Godofgods's Avatar
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    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Okipuit View Post
    The following policies were established from the beginning after thoroughly exploring the macro feature:

    1. The fundamental rule is that macros execute one action per line. (Excluding “/wait”)
    2. It is not possible to automate things nor call other macros within a macro.

    Due to the aforementioned reasons, we do not plan to expand macros and we appreciate your understanding.
    The issue is the space/time needed to make/use a equip macro. Ppl don't want to hit three macros to situational equip, 1 for ws (or whatever) then three more to go back to normal equip.

    So, if you cant/wont adjust the macros, then theirs only one part left. The need to use to much situational gear. Take out that, and we wont need the heightened macros
    (3)

  2. #132
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Rosina View Post
    not all ffxi players used windower....
    All? No, but alot more than there should be are breaking rules of the game for a simple feature SE refuses to fix.
    (7)

  3. #133
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by saevel View Post
    Oki those are understandable reasons for one line per macro and no looping / calling.

    Those don't describe the reason for only 6 lines per macro on the PC version. What is limiting SE from adding 18~20 lines for a single macro on a PC client? There is more then sufficient hard disk space and memory space to accommodate this change. PS2 / 360 should also be able to do this as your not on more then macro pallet at a time.
    The more lines you add, the more automated it becomes. And more equip swaps also means more talking to the server. Both are situations that SE wants to avoid.
    At least, that's how I explain SE's position on this. (Few more lines would still be nice.)
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #134
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kristal View Post
    The more lines you add, the more automated it becomes. And more equip swaps also means more talking to the server. Both are situations that SE wants to avoid.
    I wouldn't be surprised if that was their reasoning, seeing as how their reasoning is almost always wrong. They don't seem to realize that it still happens, only it forces people press three macros instead of one.
    (7)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #135
    Player Gaiben's Avatar
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    Mar 2011
    Posts
    29
    Character
    Gaiben
    World
    Shiva
    Main Class
    MNK Lv 99
    What I would like to see that I think would avoid the macro issue is a pre-built equipment set. Like the idea of how you have a second or third equipment menu that would let you set a second or more collection of gear that count as equipped in the item menu but doesn't take effect visually or statistically unless 'swapped' using a simple command line. This would allow us to also place that simple command line into macros so we could swap gear, ws/ja/ma, then swap back with around three lines and even leave room for a /party line.

    Maybe something that could be thrown into the newer interface design?
    (3)

  6. #136
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Kristal View Post
    The more lines you add, the more automated it becomes. And more equip swaps also means more talking to the server. Both are situations that SE wants to avoid.
    At least, that's how I explain SE's position on this. (Few more lines would still be nice.)

    This is Bulluks..

    They can create linked macros with the exception that these gear set macros ALWAYS start with /equip << forced in the start of the text that can't be edited. That would mean the automation inside those macros is nul use. Example..

    The main macro can call gearset macros but gearset macros CAN NOT CALL the main macros. This would allow only the main macro to call equipment macros and limit the ability of automation making it impossible.

    This would be 1 macro for phalanx

    /equipset 2
    /ma "Phalanx" <me> <wait 8>
    /equipset 1

    Equipset 1 is..

    /equip head "Head Armor"
    /equip body "Body Armor"
    /equip hands "Hand Armor"
    /equip legs "Leg Armor"
    /equip feet "Feet Armor"
    /equip EMPTY

    Equipset 2 is..

    /equip head "Enhancing Head Armor"
    /equip body "Enhancing Body Armor"
    /equip hands "Enhancing Hand Armor"
    /equip legs "Enhancing Leg Armor"
    /equip feet "Enhancing Feet Armor"
    /equip EMPTY

    They could even leave out the macro portion entirely and make a set record the current set of all equipped gear at that time. This would eliminate the macro lines completely in the gear sets. These sets could be a FULL 16 lines recorded by the game when you have a set equipped.

    To go even more advanced who needs to swap gear at all! they could create a system that remembers your gear stats for a set checks to make sure you have said gear inside then modifies your gear to those stats. All without swapping a single item.

    It's not a rocket science here. Macros swapping isn't even needed. Provided you can equip the set on said job/level etc we shouldn't need to even update.

    Blinking
    Look at the headgear setup where you can set your character to not show headgear.

    They could do the same with head,body,hands,legs,feet. It would be much like the /headgear where you can set your appearance. The only difference is when you change jobs you'd need to re-lock your appearance.

    SE please wake up.. Blinking and Macro limitations because of lines is a sad excuse the auto automation excuse just doesn't cut it either. The players are smarter then this. There are definitely ways around these imposed limitations that can be created and none of the game breaking drawbacks mentioned in the excuses would exist.
    (6)
    Last edited by Sarick; 07-20-2012 at 02:18 AM.
    Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.

  7. #137
    Player 0nionKn1ght's Avatar
    Join Date
    Jul 2012
    Location
    Abyssea
    Posts
    133
    Character
    Ashbringer
    World
    Bahamut
    Main Class
    SMN Lv 99
    Players: We want something!
    SE: You can't have it.
    Players: WE DEMAND A REASON!
    SE: Here is the reason we have for you.
    Players: WE DONT WANT THIS REASON IT IS NOT ACCEPTABLE AND HERE ARE 134 POSTS AS TO WHY!
    SE: Ok then. So?
    Players: If THIS was a car and we bought shoes from a pokemon master on the moon in accordance to american legislature we would be ENTITLED to a refund and we demand 10 years of payments returned now!
    SE: Yeah....no.

    I honestly get the feeling some people in this game don't know what they want, and also don't know how an issue that has been around for 10 years is only now causing some people in this thread to lay an egg at how angry they are. The rest of us just make do or work around it. Why you feel the need to blow a gasket is beyond me. You people (not all, some of you seem lovely to be honest) need to chill the heck out and calm down. Life is bigger than a 10 year old game no one plays anymore.
    (0)

  8. #138
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by 0nionKn1ght View Post
    Life is bigger than a 10 year old game no one plays anymore.
    Blasphemy!

    No really tho, its not just now that people have been complaining about macros or saying something about it. People have complained for a long~ time, myself I don't say much unless its a thread like this where people talk about it because it feels like a waste of time. SE does not stop Windower users very effectively, and SE does not do what needs to be done to give people a reason to stop using it. Simple way to say it is SE is not willing to fix their game in a way players wont go to 3rd parties for features SE refuses to add.

    The only hope is that the new UI which is PC only is a response to Windower. If it adds enough and is open enough for people to use it well, and makes Windower unneeded then SE will do a good job. Or they can just as easily mess it up and get nothing from it except more people saying they have no idea what they are doing and that they support the use of 3rd party programs via doing nothing to stop them.
    (4)

  9. #139
    Player
    Join Date
    Mar 2011
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    1,003
    They're not reasons, they're excuses.
    (7)

  10. #140
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by 0nionKn1ght View Post
    Players: We want something!
    SE: You can't have it.
    Players: WE DEMAND A REASON!
    SE: Here is the reason we have for you.
    Players: WE DONT WANT THIS REASON IT IS NOT ACCEPTABLE AND HERE ARE 134 POSTS AS TO WHY!
    SE: Ok then. So?
    Players: If THIS was a car and we bought shoes from a pokemon master on the moon in accordance to american legislature we would be ENTITLED to a refund and we demand 10 years of payments returned now!
    SE: Yeah....no.

    I honestly get the feeling some people in this game don't know what they want, and also don't know how an issue that has been around for 10 years is only now causing some people in this thread to lay an egg at how angry they are. The rest of us just make do or work around it. Why you feel the need to blow a gasket is beyond me. You people (not all, some of you seem lovely to be honest) need to chill the heck out and calm down. Life is bigger than a 10 year old game no one plays anymore.

    Cool kids don't care about anything right?

    Too bad this is a forum full of MMO Players. No cool kids here. We care about this game enough to not only pay for it, but post in the suggestion forums as well, and so do you.

    There are millions of examples of things in the world that "work fine" but get replaced every day. Playing football worked fine, but I prefer FFXI. The macro system has needed updating for a very long time now. The game has outgrown it.

    SE is basically saying "Helmets are not allowed in the rules, and we're not going to make helmets... but we don't actually have any means / reason to enforce the rules, so all you people without helmets are about to get F***ed up. Have fun guys "
    (10)

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