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  1. #1
    Player Smeggles's Avatar
    Join Date
    Apr 2012
    Posts
    36
    Character
    Smeggles
    World
    Carbuncle
    Main Class
    BLU Lv 99
    I would think the amount of work would be fairly simple honestly. Its only copy and pasting the info for each NM after the 1st then changing the variables such as location and NM/ticket name so far as I would think.
    It would require server-side storage of a currency count for every character for every VWNM. They tried to give us more AH room and killed the game, can you imagine what this would do?
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  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Smeggles View Post
    It would require server-side storage of a currency count for every character for every VWNM. They tried to give us more AH room and killed the game, can you imagine what this would do?
    Not sure, I would think its easier to apply that to a character than it is the AH being that we have the info for all of our Cruor, Trav/Voidstones, levels for atmacite, and all of that kept track of. I would think keeping track of this data would be little different from the AH.

    If anything I would have proposed a universal version of it instead but that would cause to many people to call it an easy fix as you could spam low lv NMs for high level rewards and high level NMs would never be fought. Also SE would never even consider to implement such a system for the same reason I'm sure.

    If anything they could limit it down alot, and instead of it being for each NM it could be each tier. T1~4 Cities(Sandy/Windy/Bastok) T1~6 Jeuno, T1~3 Zilart, and T1~2 Aht/Tav. Each tier being different tickets except for cities sharing and Aht/Tav sharing.

    Edit:They could also make it only NMs with R/EX drops, as they are the main concern
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