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  1. #621
    Player Alukat's Avatar
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    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    3,8k SA + Mercy stroke outside of abyssea, i won xD
    (0)

  2. #622
    Player wish12oz's Avatar
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    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by MarkovChain View Post

    I used this for relic and this for empy. And no they are not the best the final difference is self explanitory as to why better sets won't change the ratio a lot.

    1301 damage average
    1834 damage average
    Ragnarok
    121 badedamage 90+68str 64+48mnd 62+25chr
    121 158 112 87
    (121+18+38+29)*3.28*1.73*1.25=1461
    206 675.68 1168.9264 1461.158
    1461 Average

    Caladbolg
    120 basedamage 90+73str 78+32vit
    120 163 110
    (120+19+56)*5.05*1.73=1703
    195 984.75 1703.6175
    1703 Average

    Why is it that when I use your pdif value, and my characters stats with your sets my numbers are so much different than yours? Not that either of these sets are optimal, I'm just pointing out that you must of done something wrong cause my torcleaver isn't that far ahead of scourge, like 15%, not 40% =3
    (1)

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  3. #623
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I corrected an error and used your values for base mnd/chr. Also you forgot the +15 vit on the empy. I now find the empy 20% better. Give me a hitrate and I will ajust the food and the ws gear on both gear to still make it that much different. Although I bet they both are getting innate ws accuracy boost...
    (0)

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  4. #624
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Quote Originally Posted by MarkovChain View Post
    I corrected an error and used your values for base mnd/chr. Also you forgot the +15 vit on the empy. I now find the empy 20% better. Give me a hitrate and I will ajust the food and the ws gear on both gear to still make it that much different. Although I bet they both are getting innate ws accuracy boost...
    WS accuracy will be 95%, both are simple 1 hit WSs.
    TP accuracy will not be. If you look at my accuracy doing voidwatch the other day, I had 85%, on warrior, which wears about 50 more acc in gear then my drk.
    I could shrink that damage gap between WS's further if I cared to look into gear for ragnarok and try to find out what to use, but I don't. The question was 'When is Ragnarok better' the answer is 'When you need the accuracy, or if the crit rate increase on it is above 30% it stands a very good chance of being better' And with the standard DRK TP set not really having any accuracy, I'd say there's a good chance Ragnarok would pull ahead at 99 all the time regardless of whether or not SE adjusts it any further, since accuracy will be an issue and actually matter again like it did at 75 cap.

    And really, the only real problem here honestly, is that Torcleaver has better WS gear. If they had the same WSC stats/da/pdif/etc Scourge would win. So it's not that Scourge is worse, its that it has inferior WS gear, so it needs to try and make up for that in the TP phase to win.
    (0)
    Last edited by wish12oz; 07-18-2011 at 06:56 PM.

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  5. #625
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by wish12oz View Post
    Ragnarok
    121 badedamage 90+68str 64+48mnd 62+25chr
    121 158 112 87
    (121+18+38+29)*3.28*1.73*1.25=1461
    206 675.68 1168.9264 1461.158
    1461 Average

    Caladbolg
    120 basedamage 90+73str 78+32vit
    120 163 110
    (120+19+56)*5.05*1.73=1703
    195 984.75 1703.6175
    1703 Average

    Why is it that when I use your pdif value, and my characters stats with your sets my numbers are so much different than yours? Not that either of these sets are optimal, I'm just pointing out that you must of done something wrong cause my torcleaver isn't that far ahead of scourge, like 15%, not 40% =3
    STR 91+79
    VIT 78+51
    Attack 759 (did not use Last Resort)
    Level 85 Caladbolg (still gathering hearts)

    Went out and used Torcleaver 10x on Seabord Vultures. after 10 WS there didn't seem any point to continuing because the damage hardly varied.

    First number is TP, second is WS damage.

    103 / 2045
    126 / 2155
    108 / 2351
    102 / 2279
    118 / 2216
    120 / 2353
    100 / 2310
    124 / 2159
    109 / 2355
    121 / 2431

    And with the standard DRK TP set not really having any accuracy
    My DRK tp set has +34 ACC +26% haste.
    (0)
    Last edited by Atomic_Skull; 07-18-2011 at 07:18 PM.

  6. #626
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Quote Originally Posted by Atomic_Skull View Post
    STR 91+79
    VIT 78+51
    Attack 759 (did not use Last Resort)
    Level 85 Caladbolg (still gathering hearts)

    Went out and used Torcleaver 10x on Seabord Vultures. after 10 WS there didn't seem any point to continuing because the damage hardly varied.

    First number is TP, second is WS damage.

    103 / 2045
    126 / 2155
    108 / 2351
    102 / 2279
    118 / 2216
    120 / 2353
    100 / 2310
    124 / 2159
    109 / 2355
    121 / 2431
    Which is right where damage should be if your attack is capped. And I dunno anything about those birds, except that they probably have low defense.
    I mean if you look at your stats, theyre slightly above what I did the math for earlier, so you're looking at like
    215*5.05*2.2=2388.65
    Maybe you should figure out what the mobs stats are before you go assuming that it has some hidden effect no one knew about when they figured out the WS properties, to me it just looks like you have capped attack.


    Quote Originally Posted by Atomic_Skull View Post
    My DRK tp set has +34 ACC +26% haste.
    So you dont use aces hose, calc trousers, aces shoes, etc, you give all that up for acc? With a Ragnarok you wouldn't have to.
    (3)
    Last edited by wish12oz; 07-19-2011 at 01:06 AM.

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  7. #627
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    I will just wait til august to see what our trial is and how much of an increase it is. I am done bitching and complaining about it.
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  8. #628
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Unctgtg View Post
    I will just wait til august to see what our trial is and how much of an increase it is. I am done bitching and complaining about it.
    I hope they increase Mandau by more than 1 base dmg
    (1)

  9. #629
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    I have a feeling I will be swinging a 150 damage weapon with 40 Acc and another 50% WS boost
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  10. #630
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by wish12oz View Post
    Which is right where damage should be if your attack is capped. And I dunno anything about those birds, except that they probably have low defense..
    You don't cap attack on anything that is decent challenge or high easy prey at 90. If he capped with 759 attack that would mean the mob had 759/2.2=345 DEF which puts them on mamoolja levels so nope. The high numbers on his weapon skills are due to no level correction, period. If you redo the maths I did in post #603 with no correction you get 2140 instead of 1782 average. For the info a capped attack torcleaver on level <= 90 mobs would average ~2600 with the gear I gave which is probably not very elitist.
    (0)
    Last edited by MarkovChain; 07-19-2011 at 04:09 AM.

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