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  1. #1
    Player Riggs's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle - Windurst
    Posts
    144
    Character
    Zoop
    World
    Carbuncle
    Main Class
    BLM Lv 99

    reduce weakness time in timed events

    It would be really nice if the 5 minutes weakness was reduced to say 2 minutes in events where your against the clock.
    In many cases mobs may need to be cleared before that person can rise extending the time your out of action. Please either reduce the weakness timer when raised or start the 5 minute timer upon the moment of K.O.
    edit spelling
    (2)

  2. #2
    Player Gilraen's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    65
    Character
    Gilraen
    World
    Quetzalcoatl
    Main Class
    BRD Lv 95
    I don't know, but I believe this is why there's three different levels of Raise. I'd personally like the duration reduced all around, not just for specific instances, but that's just me.
    (2)