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  1. #1
    Player PerditionOfFenrir's Avatar
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    Mar 2011
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    Windurst
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    20
    Character
    Perdition
    World
    Fenrir
    Main Class
    BLM Lv 99

    [dev1126] Fishing Animations

    Why are you screwing people with better systems?

    I thought SE made a big deal about its next generation engine, one that today's systems can't even run, so as to push the stagnant console market to better levels?

    Both XBOX and PS have not updated in years!

    The next expansion for FFXI "Seekers of Adoulin" will only work on PC or XBOX 360.

    Why are penalizing those of us on better systems!

    Whatever the framerate is, its been this way for 10 years!

    I, for one, am very unhappy about this!

    For those of you playing on your broken-down PS2, upgrade if you don't like your frame rate! Don't make me suffer for your decision.
    (1)

  2. #2
    Player Khiinroye's Avatar
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    Mar 2011
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    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    A higher framerate actually makes it harder to successfully catch fish. This change will actually help legitimate fishers with faster systems, not hurt them.
    (4)

  3. #3
    Player Gilraen's Avatar
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    Mar 2011
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    San d'Oria
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    65
    Character
    Gilraen
    World
    Quetzalcoatl
    Main Class
    BRD Lv 95
    Not sure where you've been, but the new expansion IS coming out for the PS2... just not outside of Japan. And Japan is the home market so it's not that much of a stretch to guess who Square will cater to more. Just saying, you're ranting at a brick wall.
    (3)

  4. #4
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Im not exactly sure what theyre changing, but if they change it so that opening 15 youtube videos doesnt make catching fish easier, I will be sad.
    (2)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  5. #5
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    Jul 2011
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    597
    FFXI's client-side logic is tied to the frame-rate, and having it run a perfect 30 actually made the fishing harder. The update lowers the frame-rate to 15fps to make it more managable so your rod isn't swinging back/forth non-stop on harder fish.

    Not like the majority of the PC fisherman would know that given how many afk folks I see in such areas....
    (2)

  6. #6
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    Quote Originally Posted by Kaisha View Post
    FFXI's client-side logic is tied to the frame-rate, and having it run a perfect 30 actually made the fishing harder. The update lowers the frame-rate to 15fps to make it more managable so your rod isn't swinging back/forth non-stop on harder fish.

    Not like the majority of the PC fisherman would know that given how many afk folks I see in such areas....
    You should read my earlier comment about PC fisherman, it probably explains why tons of people dont know about it. Dropping your FPS to 5 is super win for PC fishing.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  7. #7
    Community Rep Camate's Avatar
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    Mar 2011
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    Greetings!

    As some players have been testing out these adjustments on the test server, there were some comments mentioning that the processing felt a bit laggy.

    Yoji Fujito mentioned in a post on the JP forum that there is a possibility that this could be a bug due to the imposed frame rate limitation; however, the original goal was to eliminate the difference between PC capabilities as well decrease the gap between different platforms, so slower processing is more or less what was being aimed for.

    He also mentioned that the next phase of these fishing adjustments is to change the system so that instead of fish HP decreasing while you constantly hold down the directional keys, HP will decrease if you hit the directional key once.

    If you haven’t tried it out for yourself yet, we highly recommend you test it out and let us know your feedback so we can relay it to the Development Team while it is still on the test server.
    (7)
    Devin "Camate" Casadey - Community Team

  8. #8
    Player
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    Quote Originally Posted by Camate View Post
    He also mentioned that the next phase of these fishing adjustments is to change the system so that instead of fish HP decreasing while you constantly hold down the directional keys, HP will decrease if you hit the directional key once.
    But I don't like tap fishing. It's a recipe for repetitive stress injuries.
    (1)

  9. #9
    Player Dragoy's Avatar
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    Jul 2011
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    Bastok
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    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°ß

    Quote Originally Posted by Camate View Post
    Greetings!

    As some players have been testing out these adjustments on the test server, there were some comments mentioning that the processing felt a bit laggy.
    That tends to happen when one limits FPS from 30 to 15. ^^;

    Yoji Fujito mentioned in a post on the JP forum that there is a possibility that this could be a bug due to the imposed frame rate limitation; however, the original goal was to eliminate the difference between PC capabilities as well decrease the gap between different platforms, so slower processing is more or less what was being aimed for.
    I'm pretty sure it's not a bug, but rather the result of going down to 15 frames per second from 30. This tends to vary from person to person as we don't see things exactly the same way, especially when it comes to FPS.

    He also mentioned that the next phase of these fishing adjustments is to change the system so that instead of fish HP decreasing while you constantly hold down the directional keys, HP will decrease if you hit the directional key once.
    Does this mean that you will only need to press left once, and it will continue to 'go left' until the fishy pulls the other direction?

    If you haven’t tried it out for yourself yet, we highly recommend you test it out and let us know your feedback so we can relay it to the Development Team while it is still on the test server.
    It looks horrendous, as lowering FPS from 30 to 15 oft does, but I guess it sort of helps to balance the „difficulty” since FPS does tend to affect FFXI in many ways...

    I may or may not upload a video at some point to show it to others who don't feel like hopping on the test-server. Will see how it come out.
    (1)
    ...or so the legend says.


  10. #10
    Player
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    Quote Originally Posted by Camate View Post
    If you haven’t tried it out for yourself yet, we highly recommend you test it out and let us know your feedback so we can relay it to the Development Team while it is still on the test server.
    Only feedback I can relay that will likely not happen is that the devs should really consider unlocking the rendering portion of their engine away from the game logic processing for PC/360. It'd have the benefit of allowing you to throttle down the logic without affecting the game's graphical rendering process, as well as being able to render above 30fps without the game going funky.

    I could go for FFXI rendering at 60fps v-sync'd. Silky-smooth with no screen tearing.
    (7)

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