Well, I knew ahead of time my opinion would be beat to a pulp on these forums. But I just wanted the moderators to see this and maybe pass along to the Dev's the fact that some people do appreciate the challenge, and/or grind required to obtain certain items. The whole population isn't composed of players who want everything handed to them. There are a few of us who like to put in some time to get items that not everyone else can get.
Haters gonna hate, etc. :P
If you want a challenge make an afterglow, there's your challenge
Remember when they lowered the amount of XP required to hit 75? Not many people remember it, but they cut out a huge chunk of XP. A lot of 75's were upset. After all it cheapens what it means to be 75 right? But if you actually thought about it, you realize, you know I might want to level another 75 one day. I mean, I ~love~ RDM and I'm sure it'll always be the best job but I might want to level PLD too and be a god.
Making a mythic weapon is certainly a big accomplishment. And yeah, if they said okay you only need 5k alex now or if they increased Salvage alex drops by a factor of 20, I'd probably be upset for a 5-10 minutes. It cheapens your accomplishment, no doubt about it. But it also means you can go ahead and make another one and it'll be easier. I mean, I love my Carnwenhan but a Ryunohige sure would be swell. After already climbing the mountain once, the path to another mythic looks extremely daunting. But if they adjust it, I might be willing to make the trek again.
It's not beating you to a pulp Myo. The negative thing in this is the mentality that only people who sink most of their life have a bat's chance in hell to receive (or even have a chance at) the shiny. The general entitlement and stubbornness that you're boasting here is what we are beating to a pulp.
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