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  1. #1
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    I believe the whole point of how Rainemard came into this was because someone suggested that by losing dual wield, the enspells would need to be over-poweringly good (like Rainemard's) for rdm/rnf to benefit over /nin. Then the KC zerg came into play, so it was all still on topic of a fashion.
    (1)

  2. #2
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Babekeke View Post
    I believe the whole point of how Rainemard came into this was because someone suggested that by losing dual wield, the enspells would need to be over-poweringly good (like Rainemard's) for rdm/rnf to benefit over /nin. Then the KC zerg came into play, so it was all still on topic of a fashion.
    This.

    Unless RNF provides some form of DWIII by 49 (for a job that specializes in Great Swords...) then it's not going to do more damage then RDM/NIN. I then went forth to explain how much DW increases your damage. Then afterward someone stupidly mentioned that "Enspell II" would be where the damage increase would be, I explained how woefully inadequate they are, in any context. Seeing as RDM/RNF would not have DW, we are needing a 5~6x increase in damage from Enspell II's (150~180 per hit) for it to come anywhere close to a RDM/NIN.

    It might have a nifty JA or spell that becomes situational, similar to /PLD and /BLU, but for actual damage it's RDM/NIN or bust right now. Courtesy of barance bros.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  3. #3
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by saevel View Post
    This.

    Unless RNF provides some form of DWIII by 49 (for a job that specializes in Great Swords...) then it's not going to do more damage then RDM/NIN. I then went forth to explain how much DW increases your damage. Then afterward someone stupidly mentioned that "Enspell II" would be where the damage increase would be, I explained how woefully inadequate they are, in any context. Seeing as RDM/RNF would not have DW, we are needing a 5~6x increase in damage from Enspell II's (150~180 per hit) for it to come anywhere close to a RDM/NIN.

    It might have a nifty JA or spell that becomes situational, similar to /PLD and /BLU, but for actual damage it's RDM/NIN or bust right now. Courtesy of barance bros.
    Saevel, we are in complete agreement that RDM/NIN is what you are supposed to be doing to do the best DD we can. BUT that isn't what I was asking about on the topic for RDM/RNF and what can we steal from it. I'm asking what RDM/RNF could offer to make us want to use it.

    People use RDM/DNC because it can proc in dynamis. I personally wouldn't use it anywhere else right now, because you lose a ton of damage and TP, not to mention useful Ninja Magic. It works in dynamis because you need to proc more than you need to kill quickly. After you're done procing, you probably have some steps and you can reverse flourish and WS and it's nifty. But outside of that kind of scenario, it loses every time to RDM/NIN because the step system on /DNC is at half potency. RDM/DNC only has functionality because SE made content that it can exceed RDM/NIN in functionality, outside of that, RDM/NIN wins every time because you get more DW and Ninja magic that works.

    My current mindset is that, hopefully, SE gives us a system of enfeebling that actually benefits RDM because of what they can offer in the department of lowering magic evasion. Death Blossom, Enspell 2s, and access to Impact are all available. You can go RDM/NIN for Ninja Magic or you can also go RDM/DNC and use stutter step as options to further lower evasion.

    What can RDM/RNF offer that can come anywhere close to this? I don't know, but I don't want RDM/RNF to have a meh niche roll like /DNC currently does.
    (0)
    Last edited by ManaKing; 07-16-2012 at 05:20 AM.
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