Quote Originally Posted by ManaKing View Post
So is the unknown. Sure it won't pan out, but it could.

If they give us a job ability that enhances our enspell potency by a significant (i.e. broken good) margin and give us Fencer at the same time you could do well with an Almace or an Excal. You also get to keep your shield.

While Fencer is not greater than DW III, RDM really doesn't have any specialized itemization for critical hits and TP bonus works on our best 2 weapon skills.

I just want to be able to steal enough toys from /RNK so that it will be a viable option along with /NIN.
Ok let me put it in perspective.

DW I = -10%, 100/90 = 11.11% DPS improvement
DW II = -15% 100/85 = 17.64% DPS improvement
DW III = -25% 100/75 = 33.33% DPS improvement
DW III + Suppa = -30% 100/70 = 42.85% DPS improvement

Not to mention the additional hit on WS's and the STR + 11 ATK + 22(27.5) from off hand.

Enspells would have to do ~200 per hit to get anywhere close to that. Not likely with how SE is right now. Best idea would be for SE to crumble and just give BST and RDM native DW equal to what they get from SJ at 90.