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  1. #21
    Player ManaKing's Avatar
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    Mar 2011
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    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by saevel View Post
    Your not hitting that haste cap without embrava or SV march's, and if you have those then why the hell is the RDM in that party or meleeing. Heck you just mentioned adding a DNC ..... seriously .....

    Now sho
    Babekeke is pointing out the theoretical advantage of fencer. It is completely possible to do that and thus they are correct. Will this happen regularly? Probably not, SE would have to set up a situation where it would advantageous and that situation does not presently exist.
    (1)
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  2. #22
    Player Zerich's Avatar
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    Mar 2011
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    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    so does this mean they're theoretically deleting PLD and RDM?
    (1)

  3. #23
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Ophannus View Post
    They said that Rune Fencer would not be a magic class, so I think their 'enspells' are coming from their runes, so I doubt it'll enhance ours in any way.
    They use similar armour, so can at least hope for good DD gear with Enspell Damage+ on with RDM on, and hopefully not: Rune Fencer: Enspell Damage +
    (0)

  4. #24
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
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    2,273
    Quote Originally Posted by Babekeke View Post
    In this situation (and it's probably a quite unlikely situation to be in), Fencer will offer you a decent benefit, though not necessarily better than the last 2% haste.
    Quote Originally Posted by saevel View Post
    Your not hitting that haste cap without embrava or SV march's, and if you have those then why the hell is the RDM in that party or meleeing. Heck you just mentioned adding a DNC ..... seriously .....

    Now sho
    I guess your reading is poor, or selective (or you're simply trolling).

    Quote Originally Posted by saevel View Post
    Your not hitting that haste cap without embrava or SV march's
    You can hit the Haste cap with haste + double march with +4 March.
    Adv. March (6.3) +4 (6.3), Vic. March (9.5) +4 (6.3) + Haste (15) = 6.3 + 6.3 + 9.5 +6.3 + 15 = 43.4.
    I got these figures from BG wiki, so I'm assuming that they're right. There is however, nothing on the page to show any proof of testing, so I can't put this forward as fact.
    You don't even need a relic to hit +4 march, using Langeleik and Emp hands +2.

    Or you could just Marcato one of the marches. Even with only march +2 in gear, using Marcato on Victory March will allow you to hit the magic haste cap!

    Oh, and this can be achieved in a party of 3 people, DNC, RDM and BRD. Not really content that youy need SV or Embrava on, is it?
    (0)
    Last edited by Babekeke; 07-07-2012 at 08:14 PM.

  5. 07-07-2012 08:11 PM
    Reason
    Double post somehow

  6. #25
    Player
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    Mar 2011
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    453
    Quote Originally Posted by Neisan_Quetz View Post
    Unless someone seriously changed about enspell gear while I haven't been on Rdm more +enspell gear is not going to be any more useful than the pieces we already have.

    And yeah, having enspells on par with Rainemard's is a pipe dream.

    if we had enspells like Rainemard's every rdm and their mother would be offhanding KC.

    edit: not to mention, we'd be asked to come to the front lines in parties too, because we'd be the DPS king, no other job would be able to come even close to us. And if I recall, enspell damage doesn't generate extra hate, so we'd be an ideal DD.
    (1)
    Last edited by Protey; 07-08-2012 at 11:44 AM.

  7. #26
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Zerich View Post
    so does this mean they're theoretically deleting PLD and RDM?
    Neither are strong at anything that SE or it's player base value. I mean come on, why tank when your DPS can be unkillable? You're just wasting time on silly things like diversity and play style. I mean this job isn't based on a diverse job system or anything...........

    Quote Originally Posted by Protey View Post
    if we had enspells like Rainemard's every rdm and their mother would be offhanding KC.

    edit: not to mention, we'd be asked to come to the front lines in parties too, because we'd be the DPS king, no other job would be able to come even close to us. And if I recall, enspell damage doesn't generate extra hate, so we'd be an ideal DD.
    Nice try I guess? Enspells 1s doing 45 damage instead of 30 damage a hit would somehow catch us up to Resolution or Wildfire Spam? Even with Composure up you would still only get 4.5 minutes of enspells. If it's a 10 minute JA then half time RDM tyranny?

    If you hit all 8 times you would get + 360 additional damage and feed the mob a ton of TP. You would be a sloppy DPS that could be out damaged by traditional 2Handers.

    If they increase our Enspell damage drastically it will be main hand only with Enspell 2s. Increasing the potency while halving the duration of enspell 2s would work against the sustained DPS benefits of Enspell 2s. Enspell 2s are easier to balance since it takes time to increase your damage to something better than enspell 1s. SE has plenty to work with to make RDM better but not Over Powered.
    (0)
    Last edited by ManaKing; 07-08-2012 at 04:46 PM.
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  8. #27
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Isn't it Mystic Knight that has enspells, not Rune.

    Seeing as Rune Fencer utilises a GS as it's weapon, I wouldn't be surprised if they didn't get Fencer.
    I couldn't help but notice that the illustrations for RNF have them holding GS single handedly. Does this mean they have Monkey Grip (a FFt ability that allows one to wield a 2h weapon like a 1h)? If so I can see this ability being misused and getting a heavy nerf real quick.
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  9. #28
    Player
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    Mar 2011
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    Windurst
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    2,169
    It was stated they would hold it for rune usage probably, but not for actual combat.
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  10. #29
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Kind of like a magical focus?
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  11. #30
    Player
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    Mar 2011
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    Quote Originally Posted by ManaKing View Post
    Neither are strong at anything that SE or it's player base value. I mean come on, why tank when your DPS can be unkillable? You're just wasting time on silly things like diversity and play style. I mean this job isn't based on a diverse job system or anything...........



    Nice try I guess? Enspells 1s doing 45 damage instead of 30 damage a hit would somehow catch us up to Resolution or Wildfire Spam? Even with Composure up you would still only get 4.5 minutes of enspells. If it's a 10 minute JA then half time RDM tyranny?

    If you hit all 8 times you would get + 360 additional damage and feed the mob a ton of TP. You would be a sloppy DPS that could be out damaged by traditional 2Handers.

    If they increase our Enspell damage drastically it will be main hand only with Enspell 2s. Increasing the potency while halving the duration of enspell 2s would work against the sustained DPS benefits of Enspell 2s. Enspell 2s are easier to balance since it takes time to increase your damage to something better than enspell 1s. SE has plenty to work with to make RDM better but not Over Powered.
    You obviously didn't read the thread or do any research. If you had, you'd know that Rainemard casts T1 enspells that do hundreds of damage. So yes it could be offhanded, and yes we'd be awesome DDs.
    (0)

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