Unless someone seriously changed about enspell gear while I haven't been on Rdm more +enspell gear is not going to be any more useful than the pieces we already have.
And yeah, having enspells on par with Rainemard's is a pipe dream.
Unless someone seriously changed about enspell gear while I haven't been on Rdm more +enspell gear is not going to be any more useful than the pieces we already have.
And yeah, having enspells on par with Rainemard's is a pipe dream.
You leave my pipe dream alone you demon!!!*cries in the corner all butthurt*
j/k just saying that's what i want. might as well put in my opinion. I would be pretty happy if the made adjustment to enspell damage that benefited both RDM and RNK. If RDM/RNK was a viable sub that did absurd amounts of white damage with enspells, I would be satisfied.
RDM is in a decent spot for a job that doesn't use 2handers. I would like there to be some kind of re-balance to 1h, but that would be a long way off. Can't really expect that overnight, maybe as part of some kind of expansion in 2013?
Last edited by ManaKing; 07-04-2012 at 08:07 AM.
I'm a RequieSCAT-MAN!
if we had enspells like Rainemard's every rdm and their mother would be offhanding KC.
edit: not to mention, we'd be asked to come to the front lines in parties too, because we'd be the DPS king, no other job would be able to come even close to us. And if I recall, enspell damage doesn't generate extra hate, so we'd be an ideal DD.
Last edited by Protey; 07-08-2012 at 11:44 AM.
Isn't it Mystic Knight that has enspells, not Rune.
Seeing as Rune Fencer utilises a GS as it's weapon, I wouldn't be surprised if they didn't get Fencer.
Since isn't getting Mystic Knight, RNF is the job mentioned to be getting En-spell effects in the new expansion.
That's what I mean in hoping RNF becomes a gateway to En-spell improvements; SCH was a gateway in the sense that En-spell accuracy was adjusted to accommodate for SCH's Accession powers, and RDM benefited from that.
Maybe if En-spells are beefed up to accomodate RNF, RDM can benefit form that as well.
It depends in how gear and damage are characterized.
If gear is specialized to Rune bonuses, then there's nothing it could offer RDM. If not, there's the possibility of shared gear.
If RNF En-spells fall under their own magic category (the way Blood Pacts are for SMN and so forth), then of course, there's nothing there for us. But if it's calculated under Enhancing magic; again, RDM could benefit from it.
I couldn't help but notice that the illustrations for RNF have them holding GS single handedly. Does this mean they have Monkey Grip (a FFt ability that allows one to wield a 2h weapon like a 1h)? If so I can see this ability being misused and getting a heavy nerf real quick.
I was mostly speculating at En-spell adjustments. It just seems to me that if RNF is intended to utilize En-spell effects, then supposing they use Enhancing skill, then any adjustments made to make En-spells more palatable (particularly in settings like Abyssea), then it would follow that we would benefit as well. And, assuming the design doesn't deviate much, the same might go for equipment as well.
When I think on it, the devs would be a little crazy not to make RDM and RNF's En-spell designs similar, given the En-spell oriented gear currently available--RNF could stand to benefit for items such as the Buzzard tuck or Lycopodium earring.
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