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  1. #1
    Player Freebytes's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Freebytes
    World
    Leviathan
    Main Class
    BLM Lv 99

    Fighting Inside Big Creatures (Target Anchor Point)

    When targeting large creatures in the game, the actual target point is always the center. Is it possible to have the target point as the head when fighting specific creatures? This would make it so you are not 'inside' the creature when you are the tank. It is almost impossible to actually see the creature when you have hate on some of these mobs. If you had another anchor point for some creatures that are bigger than usual, it would likely eliminate this problem. The players should be attacking the front of the creature, not the center.
    (5)

  2. #2
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    un target lock and back up , also no need to make 23000434 threads
    (1)
    Quote Originally Posted by isladar View Post
    As far as I'm aware BG has always held the position of "We're not the *** Morality Police". People are welcome to express their opinions about third party programs on this site. However, we will, as stated, ban the *** *** out of someone trying to post links to said programs. And if people want to cry about Stan's guild program then they should probably start boycotting ffxiah. And excel.

  3. #3
    Player Freebytes's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Freebytes
    World
    Leviathan
    Main Class
    BLM Lv 99
    Gokku, this is a terrible solution for the problem. On big monsters, if you unlock the target and back up, the mob is only going to come over to you again, and once again, you will be inside of it. Also, this is my first thread on the topic. If other people have made similar threads, I have not noticed them, and it is only an indication that this issue should be researched and fixed.
    (3)

  4. #4
    Player
    Join Date
    Jul 2011
    Posts
    597
    Then you'll get the dhalmel problem where your camera rears upwards and you can't see jack.
    (1)