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  1. #1
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by scaevola View Post
    To the extent that this is like Neo-Nyzul, I am pretty sure a party of naked PUPs could handle one (1) floor of Neo-Nyzul in 15 minutes.

    Deep breaths, guys.
    .
    Issue is, They said they've calculated it to where you should be able to clear 1 Dungeon per run in 15 minutes, This alludes to the possibility of being able to clear multiple dungeons, going as far as your time allows.

    meaning, People will go for multiple dungeons, best possible set ups, etc.

    If its only 1 Room > Boss per run period, Might be more lenient... I'm just going to remain skeptical is all, The even looks like its going to be really fun, so, I don't mind that, I just hope I'm not stuck on BRD or some job i dislike lol
    (3)

  2. #2
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    IF IT IS INDEED that way, then fine, statics gonna static, etc.

    All I'm saying is this is not going to be anywhere near intense enough for John Q. AF3+1 to feel left out, and in progressive farming content like this where you get one shot a day to make progress towards a larger goal (closest in FFXI right now is Dynamis but this looks further along the spectrum than that), getting your clear for the day out of the way so you don't lose it is WAY more important than getting it with an optimal group.

    EDIT: Statics come in to play for getting boss kills with fewer saved buffs, and thus going for loot runs more often.

    MOAR EDIT: on reflection, it's actually better to NOT static unless you're going for a boss run, because that way everyone in your group can get different buffs and stack them for the main event. Player A does HP dungeons, player B does Regain dungeons, player C does Refresh, etc., for the first three days with PuGs, and on day four you all get together for a boss run with six different level 3 buffs. If you'd staticed the whole time, day four would see you all with one level 3 buff or 3 level 1 buffs.
    (0)
    Last edited by scaevola; 07-18-2012 at 06:10 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  3. #3
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Karbuncle View Post
    .
    Issue is, They said they've calculated it to where you should be able to clear 1 Dungeon per run in 15 minutes, This alludes to the possibility of being able to clear multiple dungeons, going as far as your time allows.

    meaning, People will go for multiple dungeons, best possible set ups, etc.

    If its only 1 Room > Boss per run period, Might be more lenient... I'm just going to remain skeptical is all, The even looks like its going to be really fun, so, I don't mind that, I just hope I'm not stuck on BRD or some job i dislike lol
    They also said there was a mega boss at the end. Knowing SE that is where the good loot will be and seeing their previous incarnations, then it'll hit for 1000+ and use 1.5K+ aoe's. Doom and Charma for everyone!
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

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