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Thread: the+ yonin

  1. #11
    Player Karbuncle's Avatar
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    Quote Originally Posted by Arcon View Post
    PLD was far from useless, and I wasn't talking about right now, I was talking about the future, when they release new things, adjusted to our new skills. I'm guessing that then almost no jobs will be able to blink tank, except maybe for NIN, THF and very good DNC. MNK could be a decent tank in certain situations, overall it wasn't great and it was rarely as efficient as other alternatives at mitigating damage, even in best PDT sets. Right now every job can tank decently in and outside of Abyssea, so that argument is moot.



    I was talking about Accuracy in general, because every time someone mentions it, people refer to Abyssea and how it's not needed anymore, when nothing is really needed inside Abyssea. Personally I don't consider it a relevant part of the game, it's the same when people tell me to sacrifice important stats for critical hit rate/damage builds, because it helps you more with Razed Ruins Atma. I just ignore those comments, because it's pointless to gear for that part of the game. That's like people telling you to use Campaign, Assault, Salvage or Besieged specific gear.

    And I'm never angry.
    Haste will always be Important. Capping Accuracy Will always be Important. Don't worry too much on that . Though, Both of which most jobs can do. Never sacrifice going below Capped Accuracy or haste If possible. if people tell you too their twats and you're right to ignore them.

    However, After that, You shouldn't completely ignore Advice Given. Stacking Critical hit Damage+ Gear in certain areas could provide good numbers. For instance i think at one point Capped Haste + Loki's Kaftan was a great thing for MNKs and a few other jobs.

    Right now, In this game(Abyssea), there are some Stats you no longer need to stack, that is 100% Sound advice. You should not be creating Sets for events that aren't out yet. When the time comes We adapt to the new content and build accordingly, But for now, Even if you hate Abyssea, you should gear for Abyssea, as it is our current endgame, rather you find it relevant or not, its our reality for now :\.

    Of course, When the time comes, We move on and gear differently. But right now, Its best to focus on things not capped by Atma/Cruor. For instance, Haste, Critical hit Rate/Damage, (some cases) Attack, Double Attack, Triple Attack, etc. Things largely uncapped even after Atma/Cruor buffs.

    It'll suck readjusting, But we can do it when the time comes
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    Last edited by Karbuncle; 04-09-2011 at 03:05 AM.

  2. #12
    Player Arcon's Avatar
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    Mar 2011
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    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    But see, that's what I mean, Abyssea is not the endgame to me, not even now. I do more things (and a lot more challenging things) outside of Abyssea, so that's what I will gear for. And oddly enough, even if it was endgame, I probably wouldn't do it, for the simple reason that it's just way too easy. Gearing properly isn't needed. So even if most of my focus lay on Abyssea, I'd still gear for what works outside, because in those situations I need it, I would have it. And inside Abyssea it isn't required anyway. What good does the difference between 6k and 7k damage in Abyssea mean? That the NM dies ten seconds faster? Outside Abyssea, it can make or break a zerg for example.

    I'm not gearing for what isn't out yet, I'm gearing neutrally, assuming the game progresses without some random insanely overpowered buffs. If the new events turn out to have a different set of buffs which make other gear more important, I'll reconsider, but for now gearing for Abyssea is simply unnecessary, whatever works outside, easily works great inside. Maybe it's not the best inside, but still great, which is more than enough for me.

    And I disagree that people will simply regear once Abyssea is out. Many people complaining how they had to get completely new gear (people complaining about Askar body inside Abyssea, or AGI sets for Blade: Hi and Summoners moaning about building high end MP sets, which are now somewhat useless, etc.). It will be the same thing again, first people will play like they got used to, then slowly realize it isn't working, then again slowly start to readjust. And I'm not complaining about it either (why would I, as I just said I don't gear for it anyway), but I know other people will. All I said is it will be funny, because you can see it coming like a freight train.
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  3. #13
    Player Karbuncle's Avatar
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    Quote Originally Posted by Arcon View Post
    But see, that's what I mean, Abyssea is not the endgame to me, not even now. I do more things (and a lot more challenging things) outside of Abyssea, so that's what I will gear for. And oddly enough, even if it was endgame, I probably wouldn't do it, for the simple reason that it's just way too easy. Gearing properly isn't needed. So even if most of my focus lay on Abyssea, I'd still gear for what works outside, because in those situations I need it, I would have it. And inside Abyssea it isn't required anyway. What good does the difference between 6k and 7k damage in Abyssea mean? That the NM dies ten seconds faster? Outside Abyssea, it can make or break a zerg for example.

    I'm not gearing for what isn't out yet, I'm gearing neutrally, assuming the game progresses without some random insanely overpowered buffs. If the new events turn out to have a different set of buffs which make other gear more important, I'll reconsider, but for now gearing for Abyssea is simply unnecessary, whatever works outside, easily works great inside. Maybe it's not the best inside, but still great, which is more than enough for me.

    And I disagree that people will simply regear once Abyssea is out. Many people complaining how they had to get completely new gear (people complaining about Askar body inside Abyssea, or AGI sets for Blade: Hi and Summoners moaning about building high end MP sets, which are now somewhat useless, etc.). It will be the same thing again, first people will play like they got used to, then slowly realize it isn't working, then again slowly start to readjust. And I'm not complaining about it either (why would I, as I just said I don't gear for it anyway), but I know other people will. All I said is it will be funny, because you can see it coming like a freight train.
    I guess you really can see it coming. Personally I think people will always complain though, So i try to ignore it.

    Also, I rock Askar Body on my WAR right now :|, Its not terribad, I really don't remember whats on the+2 Body But i'd probably switch to that when I get it.

    Lastly, While i agree inside Abyssea things are broken-powerful, The difference between a well geared DD, and your average player is still Significantly noticeable.
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  4. #14
    Player Mirage's Avatar
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    I think NIN's lv40 JAs should be available when subbing it, as well as WHMs lv40 JAs. As far as I remember, they weren't subbable because the developers wanted the jobs to be more attractive and special when using them as the main job. To deal with that, they could instead reduce the power of the abilities and make them subbable, I think.

    It wouldn't be the first time that was done, after all. Meditate was nerfed when subbed, and so was Utsusemi Ni. There are probably a few other examples too, but I can't think of them right now.
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  5. #15
    Player Harukusan's Avatar
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    Character
    Harukusan
    World
    Ragnarok
    Main Class
    WAR Lv 99
    It's true that accuracy is capped pretty much everywhere, I don't gear in accuracy hardly at all. Beyond capping haste, most of my gear is set for DA/TA. If a situation absolutely calls for more evasion, I don't think adding a JA to boost it is really necessary, because like how accuracy is generally capped, evasion also has a cap based on what you're fighting. For the most part, you don't even have to use any evasion gear. You're always best off gearing toward damage output. It infuriates me when a thief, ninja or dancer heavily gears for evasion (and full times it) when they don't even need it, when they are soloing something that other people are trying to also get their hands on. Such as any forced-spawn NM in Abyssea. It's such a time waster to have to wait on them to kill something when it takes most of us maybe 2 minutes depending what we're fighting.
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