Quote Originally Posted by Dragoy View Post
While not a huge issue indeed, it can still cause an ache in the head, or even other parts of a being.

Seeing as they are going to change similar mechanics on the Nyzul Isle so that characters are scattered around a bit, perhaps they could do the same with this.
The issue with nyzul is that people spawn on top of each other and can get stuck for a few seconds, and in a time intensive event those seconds add up. SE are taking away collision detection from characters that are stationary for longer than 30seconds I think they said, so AFK people outside of moghouses or at telepoints will be a non-issue in this regard since you could just walk through them.

Again, as I said in my previous post, it would be a welcome change but as a whole is unnecessary.