That's why I suggested our enhancing magics are overdue for updates.
Whether scaling re-calculation or simply higher tiers, it's time to see our enhancing abilities re-explored. Beefing up Phalanx and Stoneskin for even another couple hundred damage reduction would be a nice augmentation of the job's survivability, but ensures that you don't simply use the RDM to low-man/solo Voidwatch, or some nonsense.
The problem is that the cap was raised, but RDM's tools weren't really raised with it, at least not terribly proportionately.
Then that means it's past time to see some events that cater to the diverse powers of jobs like RDM, rather than paring down the job to fit in currently existing events.
RDM shines in things like Campaign and even low-man Nyzul settings. If Walk of Echoes mobs could be adjusted for more manageability, jobs like RDM, BLU, DNC, and PLD could not just have a place, they'd dominate. Salvage holds a similar feel, only problem being the unpredictability of cell drops combat the Pathos effect.
But those were just examples. The point is that the job's best hope is to see more events that cater to it. Otherwise, it'll forever be resigned to imitating WHM, SCH, and BLM (and soon GEO), in the hopes of gaining spots.
Regen has as much place with RDM as SCH, as RDM was the original time-lapse spell user: Regen and Refresh were it's tools for providing recovery over time, Dia, Bio, and Poison were it's damage-over-time tools. And even with Composure and gear, SCH's Regen potential still stands superior, so it's not as if their utility is threatened.
RDM soloing is a pale imitation of other jobs currently, and any job relying on Reraise as a strategy (zombie tactics), has always had use of Reraise items (such as the earrings), so that's not a valid worry. If anything being able to Reraise oneself gives the WHM one less person to worry about, and getting the RDM back on his feet quicker allows him to assist the WHM and PLD in getting other back up quickly. It's more party-friendly than any enfeebling fix.


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good point though, Ill change that, sucks there is no haste/fast cast ring for the 2nd slot in my sets for recast.