Not that I know for sure, but I would guess that removing collision from a person who is standing still allows others to pass through, but removing it from a moving person would allow them to walk through walls etc.
they would be coded to react differently to characters/NPC/mobs than with enviroment. And i believe i remember a rep saying that the only reason they wont remove it entirely is because it would harm immersion... but in this case i think convenience trumps immersion, if it was truly realistic then we couldn't even walk through people after bumping into them for a couple seconds... it was removed entirely in XIV and i think it worked out great
so anyway, that puts my vote on #1, with a hope that it will just be removed down the line
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