Yet the development team of FFXIV don't feel this at all, they removed this "amplification of the existence of others" when they found it made playing the game in congested areas a PITA!
It's also a nightmare when rezzing from a death in content like Besieged, apart from the time waiting for the rez. animation to happen, precious seconds are then lost trying to fight one's way out of the "amplified existence of others", during which time another AoE will often result in yet another death.
This is a stupid argument for a 'feature' that has such a negative effect for the sake of 'realism'.