Quote Originally Posted by Camate View Post
Have you ever been running back to your mog house in Port Jeuno only to be greeted by a character wall that prevented you from getting home on time?

Well good news! During the upcoming test server update we will be making it so if a character remains motionless for more than 10 seconds, their collision detection will be removed, enabling you to run right by. This should hopefully make moving around crowded places where players are AFK much easier.
Another issue that might need addressing somehow too, is the ability to target people in these mass groups. The client can't seem to distinguish between charactars sharing the same coordinates. Which means all these idgets with bazaars up that are clumped together at the zoneline may not be getting any customers.

Just experienced this in TAU when I warped in from Bastok. 4 Characters were standing at the landing point and I could only target one of them with the controls. The only way to target the others was to use the /target "name" command to hit each one of them.

So, please, if you are plopping down to bazaar.....move your character off to the side for heaven's sake.