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  1. #1
    Player Iakothm's Avatar
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    May 2012
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    95
    Character
    Iakothm
    World
    Asura
    Main Class
    DRG Lv 99
    ... whats the difference between timed or popped nms? When popping you still have to fight over it. I had issues because this group that was using hacks decided they would use ASE and keep us from getting the nm we had been there for a bit farming.
    (0)

  2. #2
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Iakothm View Post
    ... whats the difference between timed or popped nms? When popping you still have to fight over it. I had issues because this group that was using hacks decided they would use ASE and keep us from getting the nm we had been there for a bit farming.
    I see people willing to take turns over popped mobs. I never saw that with timed spawns. Your experience is not unheard of with popped mobs, but it's not the norm.
    (4)

  3. #3
    Player Dragoy's Avatar
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    Jul 2011
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    Bastok
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    2,196
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°×

    Quote Originally Posted by Camiie View Post
    Quote Originally Posted by Iakothm View Post
    ... whats the difference between timed or popped nms? When popping you still have to fight over it. I had issues because this group that was using hacks decided they would use ASE and keep us from getting the nm we had been there for a bit farming.
    I see people willing to take turns over popped mobs. I never saw that with timed spawns. Your experience is not unheard of with popped mobs, but it's not the norm.
    Indeed. I recently created a level 85 Kannagi, and comparing the trial with Briareus to the one with Sobek is borderline hilarious! No matter what time I went to the gigas' spots (mostly Europe day-time/evening though), if there were people, I'd wait for them to leave and I'd go next. If I was there when others arrived, they'd wait, and/or ask how many more I need (1-3). Not even once did someone try and trade in an item 'over me'.

    Moving to Misareaux, which I much dreaded, it's pretty much impossible to take turns on Gugumatz, and some people would 'barge in' and trade/try to trade the trigger in faster for the others. Thankfully, none of these places are as crowded as they used to be. I'd never done it if it was because it's just not fun that way. The 3 spawns for Sobek and co. is also a massive helper.

    There were nice people there as well of course. Some people go as far as to claim the Gugumatz over not-so-nice players, and give it to me. Granted, I may have helped them when I saw their battle with Sobek go awry. Many a time I have cured them, and/or held the monster until they can finish it off (several different parties, several different occasions). I'm sure most would have just 'stolen' the monster, but I guess I'm just not an arse enough to do that, and hey, there is some proof in this very post that sometimes doing nice things to others pays back (not that it would be the reason for me to act so).

    Eye for an eye, and the whole world will be blind.

    For groups of 1 to 4 with such monsters it's usually no problem to wait for them to finish, but for larger groups I'd obviously prefer taking turns or so, as I generally play in a group of 3. 'Cleaving' for these items shouldn't be the solution. It's a nice addition, of course, but I try to do that only if I am after something else as well, like getting cruor and experience points for a friend or few.

    I really don't see why they should not change Gugumatz, Heqet, and friends to spawn via the use of a trigger item.
    (7)
    ...or so the legend says.


  4. #4
    Player Camiie's Avatar
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    Mar 2011
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    Bastok
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    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Dragoy View Post
    I really don't see why they should not change Gugumatz, Heqet, and friends to spawn via the use of a trigger item.
    Exactly. It's like the mobs surrounding them don't even serve any purpose other than to get in the way. While the frogs are pretty weak enemies to have to fight for a pop item, piestes are always annoying buggers to have to deal with. There would still be the delay of having to wait behind people popping mobs as with Sirrush, Minax Bugard, and Cep-Kamuy. It's not like there would be zero time sink involved, it'd just be less stupid.
    (7)

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