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  1. #81
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Did someone really say claiming took skill? Claiming took a push of a button and some eye movement, or in cases of some, a bot. I think the skill chat comes from, as with me from the fact that what we were fighting was among the strongest, standard fights that required setups, and coordination and communication, more namely with worm and ixion, which IMO were the perfect types of hnms and they blocked claims botters from excelling, and they took people working together to find it, capture and kill. I don't mind once a day spawns if I don't have time to slam a mob all day, I could do without Tiamat length windows though, if a nm is going to have windows that long, they need to be dropped some amazing shit, not some movement feet only. Ultimately I long for a reason to have a big ls again, I long for giant monsters that can cripple us if we aren't careful. No voidwatch isn't that nor will it ever be.
    (1)

  2. #82
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    I'm in aggreement of the OP. I'm a long time ffxi player from 2004-2012 (with breaks) I've been thru the mass hnm stuff. That was asinine. At times the hnm or nm wouldn't pop till about 12am-3am est. Or even later. I recall when i did brown belt quest. I stayed up 24 hours just to get ToD.
    Only to have to wake up @ 6am the next day to try and claim it. To me, that isn't fun.

    I'm far from a casual gamer/player. I typically can play ffxi for 12+hrs a day. (jobless atm friend paying my account) But really waiting around for a NM all day is dull.

    I got tired of it and actually suggested SE change the time spawns to how Abyssea is now. The only time pop nm I liked was the 2 in the Highlands. Where u needed new moon or full moon and 00:00-05:00. I'm not caring if I get drop or not. I rather get a chance to actually SEE the nm in question. To date... i never even see most the hnm cuz their pop times never fit my schedual. Which is a shame since i've been playing since Ps2 launch NA side.
    (4)

  3. #83
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Winrie View Post
    Did someone really say claiming took skill? Claiming took a push of a button and some eye movement, or in cases of some, a bot. I think the skill chat comes from, as with me from the fact that what we were fighting was among the strongest, standard fights that required setups, and coordination and communication, more namely with worm and ixion, which IMO were the perfect types of hnms and they blocked claims botters from excelling, and they took people working together to find it, capture and kill. I don't mind once a day spawns if I don't have time to slam a mob all day, I could do without Tiamat length windows though, if a nm is going to have windows that long, they need to be dropped some amazing shit, not some movement feet only. Ultimately I long for a reason to have a big ls again, I long for giant monsters that can cripple us if we aren't careful. No voidwatch isn't that nor will it ever be.
    I would love some nice hard NMs, world NMs would be cool too so long as they don't have to long of spawn timers, make them something like a hour and Ill be ok with it, day spawns, especially if they drop EX gear, will never be ok to me.
    (2)

  4. #84
    Player Rekin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    The only way I'll ever support a timed spawn NM is if its a world spawn that can be challenged by anyone and everyone at the same time. It could be a massive creature capable of tearing people to pieces if fought by only one or two alliances. Kinda like early besieged where monsters where impossible to kill alone. As for drops have it drop from the nm where it can be lotted by anyone who participated along with a personal chest with loot related to that person's merits in battle. Or hell introduce a type of point system.
    (2)
    It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.

  5. #85
    Player Reiterpallasch's Avatar
    Join Date
    Mar 2011
    Posts
    388
    Character
    Korialstrasz
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Rosina View Post
    I'm in aggreement of the OP. I'm a long time ffxi player from 2004-2012 (with breaks) I've been thru the mass hnm stuff.
    So you don't want timed spawns because you've been "thru" the HNM stuff, yet:
    Quote Originally Posted by Rosina View Post
    i never even see most the hnm.
    You haven't even seen most of them?
    (3)
    ~ The OF motto ~
    If someone has more gil than me, they bought it.
    If someone outclaims me, they're botting.
    If someone is more successful than me, they cheat.

  6. #86
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Reiterpallasch View Post
    So you don't want timed spawns because you've been "thru" the HNM stuff, yet:

    You haven't even seen most of them?
    This is part of the problem, why make something if half of the player base will never see/fight it? People already agree about how the special Mog Bonanza BCNMs were stupid that alot of people never get to play them.
    (3)

  7. #87
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    Ppl just mad they couldn't claim so they use every excuse in the book, claim or get out. EVERYONE crys bots wha wha wha when you actually have 0 or little evidence. Some items/fights are supoosed to rare, not popped 100x a day or dropped givin to random ppl who can't even utilise them properly. FFXI needs to go back to stuff actually having to be worked towards, not oh i got lucky on a VW drop now let me not show up anymore herp derp. Long respawns/hard NMs are the future.
    (1)

  8. #88
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    It's not a point of claiming, getting stuff, or even the in-game economy. It's drama, in game is less dramatic nowadays, it's more enjoyable because there aren't many LSs dumb enough to go-at-it against each other. The only place I see drama within the FFXI community anymore is on these forums, hence the reason I only come here when following announcements and updates. If you want to compete for something, try out for the Olympics; I play video games for fun, not as a job. This is something I do after work.
    (3)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  9. #89
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    The game is less dramatic now? You're kidding right? You must not see people cry about emps, or how they wiped and their mob was taken, or how they're stupid and popped an HNM attacked something else, it goes yellow and it gets taken. The game still has drama, probably not as much, but it's still drama filled. Sit in PJ long enough and you'll see someone crying about something. People don't like HNMs because only one group of people get to fight it once per day. They want to be spoon fed their drops by a proc system and when that doesn't work for them they cry enough until even that system is weakened by trading clusters.
    The picture I posted earlier pretty much sums up how FFXI was, centered around people who played more than 1 hour a day, and enjoyed the competition of others with the claiming system (yes there were flaws but what system doesn't?). Instead it's now centered around people who have a preschool mentality and think that the would should be equal and fair for everyone, and drops should literally just fall into your lap.
    Take Nyzul and Legion for example people are complaining that they are too hard and should be weakened so that the everyday causal can go in screw up 100x and still get the win. They cry hacks if content is hard and others succeed at it, but that's not always the case. A majority of the time people just flat out suck and don't want to admit it. Face it, regardless if there is HNM or not, whatever content does come out people will complain that others are succeeding more, the content is too hard, and people MUST be using hacks to beat it.
    Yes, most of the player base is most likely casual players now, but that isn't an excuse to exclude a decent amount of the player base. We've already said that we don't mind if the drops from HNM also drop from a mob like Odin, yet for some of you this still isn't enough. You hate HNM so much that you don't want them to be in the game even for people who want to do them. If the drops come from another source, what's there to complain about?
    (0)

  10. #90
    Player Rekin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    Hey buddy, hey buddy want a tough game with lots of competition and in depth meta gaming? Go play a fighting game.

    But more to the point challenging monsters I support, having the best gear come from said monsters is great. My only issue is getting to said monster. You see one of the best games I've ever had the pleasure of playing was Monster Hunter, the monsters were always there, and always challenging but most of all it was always free game to anyone trying to fight it. By having the monster free to all to challenge it was a fair way to truly separate good or bad players without having to resort to tools not part of the game or cheap tactics. Also stop straw manning. It devalues your argument.
    (5)
    Last edited by Rekin; 07-07-2012 at 07:20 AM.
    It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.

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