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  1. #1
    Player Rekin's Avatar
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    Mar 2011
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    Bastok
    Posts
    128
    The only way I'll ever support a timed spawn NM is if its a world spawn that can be challenged by anyone and everyone at the same time. It could be a massive creature capable of tearing people to pieces if fought by only one or two alliances. Kinda like early besieged where monsters where impossible to kill alone. As for drops have it drop from the nm where it can be lotted by anyone who participated along with a personal chest with loot related to that person's merits in battle. Or hell introduce a type of point system.
    (2)
    It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.

  2. #2
    Player Natenn's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    Ppl just mad they couldn't claim so they use every excuse in the book, claim or get out. EVERYONE crys bots wha wha wha when you actually have 0 or little evidence. Some items/fights are supoosed to rare, not popped 100x a day or dropped givin to random ppl who can't even utilise them properly. FFXI needs to go back to stuff actually having to be worked towards, not oh i got lucky on a VW drop now let me not show up anymore herp derp. Long respawns/hard NMs are the future.
    (1)

  3. #3
    Player Kojo's Avatar
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    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    It's not a point of claiming, getting stuff, or even the in-game economy. It's drama, in game is less dramatic nowadays, it's more enjoyable because there aren't many LSs dumb enough to go-at-it against each other. The only place I see drama within the FFXI community anymore is on these forums, hence the reason I only come here when following announcements and updates. If you want to compete for something, try out for the Olympics; I play video games for fun, not as a job. This is something I do after work.
    (3)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  4. #4
    Player Habu's Avatar
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    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    The game is less dramatic now? You're kidding right? You must not see people cry about emps, or how they wiped and their mob was taken, or how they're stupid and popped an HNM attacked something else, it goes yellow and it gets taken. The game still has drama, probably not as much, but it's still drama filled. Sit in PJ long enough and you'll see someone crying about something. People don't like HNMs because only one group of people get to fight it once per day. They want to be spoon fed their drops by a proc system and when that doesn't work for them they cry enough until even that system is weakened by trading clusters.
    The picture I posted earlier pretty much sums up how FFXI was, centered around people who played more than 1 hour a day, and enjoyed the competition of others with the claiming system (yes there were flaws but what system doesn't?). Instead it's now centered around people who have a preschool mentality and think that the would should be equal and fair for everyone, and drops should literally just fall into your lap.
    Take Nyzul and Legion for example people are complaining that they are too hard and should be weakened so that the everyday causal can go in screw up 100x and still get the win. They cry hacks if content is hard and others succeed at it, but that's not always the case. A majority of the time people just flat out suck and don't want to admit it. Face it, regardless if there is HNM or not, whatever content does come out people will complain that others are succeeding more, the content is too hard, and people MUST be using hacks to beat it.
    Yes, most of the player base is most likely casual players now, but that isn't an excuse to exclude a decent amount of the player base. We've already said that we don't mind if the drops from HNM also drop from a mob like Odin, yet for some of you this still isn't enough. You hate HNM so much that you don't want them to be in the game even for people who want to do them. If the drops come from another source, what's there to complain about?
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Habu View Post
    Instead it's now centered around people who have a preschool mentality and think that the would should be equal and fair for everyone
    Yes, because this is how an ideal game should be. Equal opportunity to progress in the game and have fun. You want to have certain things only for people who are "elite" players so you can gloat and be assholes, no, don't want that anymore, had it long enough.

    If the drops come from another source, what's there to complain about?
    Nothing, but there is almost no chance of this actually happening.
    (3)

  6. #6
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Demon6324236 View Post
    Yes, because this is how an ideal game should be. Equal opportunity to progress in the game and have fun. You want to have certain things only for people who are "elite" players so you can gloat and be assholes, no, don't want that anymore, had it long enough.
    Adding onto this...
    In real life, things arnt fair, because the assholes that have the most power and control make it unfair. In a game, there is no reason not to be fair to everyone, so its better for them to make it fair to everyone. Fair games hold on to people better, and keep money flowing into their pockets, unfair games that like to screw groups of people who actually have lives outside of the game, don't do so well.
    (4)

  7. #7
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Nothing, but there is almost no chance of this actually happening.
    Hi HNM items dropping from Odin.
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Habu View Post
    Hi HNM items dropping from Odin.
    Yes, and that was how long after the items were originally introduced? Thats like saying the BCNM items for PCC & Bouncing Boots should have made people happy. Difference between what I'm saying and that is, if they are going to do that, do it when content is 1st implemented, not a year or so later. You want this content because you enjoy it, well, enjoy, give me the ability to get the exact same rewards in a very similar way without all of the annoyance and wasted time your way brings me.
    (3)

  9. #9
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Yes, and that was how long after the items were originally introduced? Thats like saying the BCNM items for PCC & Bouncing Boots should have made people happy. Difference between what I'm saying and that is, if they are going to do that, do it when content is 1st implemented, not a year or so later. You want this content because you enjoy it, well, enjoy, give me the ability to get the exact same rewards in a very similar way without all of the annoyance and wasted time your way brings me.
    Are you missing the part where I've said that they can implement both ways? It's not hard of a concept to grasp but I understand your casual mind can only do so much.
    (0)

  10. #10
    Player Phogg's Avatar
    Join Date
    Dec 2011
    Posts
    171
    Quote Originally Posted by Habu View Post
    The game is less dramatic now? You're kidding right? You must not see people cry about emps, or how they wiped and their mob was taken, or how they're stupid and popped an HNM attacked something else, it goes yellow and it gets taken. The game still has drama, probably not as much, but it's still drama filled. Sit in PJ long enough and you'll see someone crying about something. People don't like HNMs because only one group of people get to fight it once per day. They want to be spoon fed their drops by a proc system and when that doesn't work for them they cry enough until even that system is weakened by trading clusters.
    The picture I posted earlier pretty much sums up how FFXI was, centered around people who played more than 1 hour a day, and enjoyed the competition of others with the claiming system (yes there were flaws but what system doesn't?). Instead it's now centered around people who have a preschool mentality and think that the would should be equal and fair for everyone, and drops should literally just fall into your lap.
    Take Nyzul and Legion for example people are complaining that they are too hard and should be weakened so that the everyday causal can go in screw up 100x and still get the win. They cry hacks if content is hard and others succeed at it, but that's not always the case. A majority of the time people just flat out suck and don't want to admit it. Face it, regardless if there is HNM or not, whatever content does come out people will complain that others are succeeding more, the content is too hard, and people MUST be using hacks to beat it.
    Yes, most of the player base is most likely casual players now, but that isn't an excuse to exclude a decent amount of the player base. We've already said that we don't mind if the drops from HNM also drop from a mob like Odin, yet for some of you this still isn't enough. You hate HNM so much that you don't want them to be in the game even for people who want to do them. If the drops come from another source, what's there to complain about?
    Sorry but your arguments are logically fallacious. There is no similarity between nyzul isle, something any group can do at any time and any day they wish (fail or succeed) and timed HNMs. No one is (or should be) arguing that content should be easy, ie nerfing nyzul difficulty. This is about arbitrary pop timers, which whether you are inclined to believe so or not, have no bearing or relevance on anyone's level of skill.

    I managed to claim behemoth against 40 people in the dominion back in the day with charm as a beastmaster. Do I think I'm super awesome because I did so? No, I just got lucky. Luck has nothing to do with challenge/skill/etc. Timed NMs where one person/group gets the fortune of claiming is just a stupid archaic system.

    Let the challenge be in the battle, where it should be. Not whether or not you are fortunate enough to even manage to engage in said battle due to an abundance of luck or a cadre or people with time enough to spend sitting idle in a game until it pops. There is really no way to overstate how little that has to do with any form or manner of skill, and how kind of sad it is to think so.
    (7)

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