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  1. #1
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Habu View Post
    FFXI:
    You know why this matters nothing? Because I am fairly sure you were an asshole when gear gave you that right and power, now you are the same as everyone and hate having lost it. So you want to come here and tell everyone how you want your things to be special so when people don't have it you can gloat and feel mighty. Not much reason to have separate gear between people, yet you love the idea so much, so this is what I assume you are. As such I will give you the same thing I am given all the time as a response, quit and play something else if you don't like it.
    (6)

  2. #2
    Player DaBackpack's Avatar
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    Aug 2011
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    44
    Character
    Dabackpack
    World
    Phoenix
    Main Class
    DRG Lv 99
    If ANYBODY can provide a reasonable explanation as to how claiming an HNM equates to "skill" (or even mastery of the game's mechanics) then I will personally change to your server and give you 5 million gil and a pat on the back.

    But that's not happening, because that's simply not how it works.

    Most of the time I hear people using this as the only argument to justify the existence of HNMs, it's accompanied by vigorous e-peen masturbation and is followed by a shameless circlejerk hoo-hah.

    That's not to say that there aren't merits of the HNM system. There are... but the "it's a true test of skill" argument is a load of phooey. A two-fingered monkey can take visual cues and push a button before 40 other people. It's mostly about luck and diligence and the rest is about how much fast-cast or whatever you have on to nab the mob.

    I personally hate lottery-spawns too. I wish they would just make more than one monster a placeholder, so you can kill several mobs and not have to be 10 minute waiting periods.

    Edit: Wow that sounded way more aggressive than I intended. Not trying to offend anybody.
    Also - 'skill at claiming HNMs' is not 'skill' at the game so don't try it~
    (4)
    Last edited by DaBackpack; 07-06-2012 at 11:19 AM.

  3. #3
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Yeah right now, assuming PLD (NIN isn't even a serious tank anymore) obtained an ability that ensured they had 100% enmity for the entire fight, they still couldn't "tank". There are so many aoe's that all your melee would be dead and you'd be restricted to Kirin era tactics. BLM's and RNG / COR's would be the order of the day. Eventually the SAM's would remember they have Apex Arrow and longbows, so a bunch of AA SAM/WAR's standing next to the RNG's getting the same buffs. It becomes a fight involving two PLD's standing near the NM with a legion of DD's in the distance killing it slowly with ranged attacks.

    SE really needs to stop the Killer Game Master mentality.

    Every NM is equipped with deadly aoe killer moves.

    They also follow a Zero Sum Game, Them vs US. This is known as the Amber Law
    http://web.archive.org/web/200802120...pgcliches.html
    Gamemasters and players can be fully expected to try and screw each other over, even during character creation
    I would absolutely love to see a Community Rep ask the Developers directly how they feel about that. Ask them if they really think their Killer Gamer Masters and that they need to create a world full of monsters that immediately kill all players near by.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #4
    Player Winrie's Avatar
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    Jun 2011
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    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Did someone really say claiming took skill? Claiming took a push of a button and some eye movement, or in cases of some, a bot. I think the skill chat comes from, as with me from the fact that what we were fighting was among the strongest, standard fights that required setups, and coordination and communication, more namely with worm and ixion, which IMO were the perfect types of hnms and they blocked claims botters from excelling, and they took people working together to find it, capture and kill. I don't mind once a day spawns if I don't have time to slam a mob all day, I could do without Tiamat length windows though, if a nm is going to have windows that long, they need to be dropped some amazing shit, not some movement feet only. Ultimately I long for a reason to have a big ls again, I long for giant monsters that can cripple us if we aren't careful. No voidwatch isn't that nor will it ever be.
    (1)

  5. #5
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    Quote Originally Posted by Winrie View Post
    Did someone really say claiming took skill? Claiming took a push of a button and some eye movement, or in cases of some, a bot. I think the skill chat comes from, as with me from the fact that what we were fighting was among the strongest, standard fights that required setups, and coordination and communication, more namely with worm and ixion, which IMO were the perfect types of hnms and they blocked claims botters from excelling, and they took people working together to find it, capture and kill. I don't mind once a day spawns if I don't have time to slam a mob all day, I could do without Tiamat length windows though, if a nm is going to have windows that long, they need to be dropped some amazing shit, not some movement feet only. Ultimately I long for a reason to have a big ls again, I long for giant monsters that can cripple us if we aren't careful. No voidwatch isn't that nor will it ever be.
    I would love some nice hard NMs, world NMs would be cool too so long as they don't have to long of spawn timers, make them something like a hour and Ill be ok with it, day spawns, especially if they drop EX gear, will never be ok to me.
    (2)

  6. #6
    Player Rosina's Avatar
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    Jul 2011
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    Bastok
    Posts
    762
    I'm in aggreement of the OP. I'm a long time ffxi player from 2004-2012 (with breaks) I've been thru the mass hnm stuff. That was asinine. At times the hnm or nm wouldn't pop till about 12am-3am est. Or even later. I recall when i did brown belt quest. I stayed up 24 hours just to get ToD.
    Only to have to wake up @ 6am the next day to try and claim it. To me, that isn't fun.

    I'm far from a casual gamer/player. I typically can play ffxi for 12+hrs a day. (jobless atm friend paying my account) But really waiting around for a NM all day is dull.

    I got tired of it and actually suggested SE change the time spawns to how Abyssea is now. The only time pop nm I liked was the 2 in the Highlands. Where u needed new moon or full moon and 00:00-05:00. I'm not caring if I get drop or not. I rather get a chance to actually SEE the nm in question. To date... i never even see most the hnm cuz their pop times never fit my schedual. Which is a shame since i've been playing since Ps2 launch NA side.
    (4)

  7. #7
    Player Reiterpallasch's Avatar
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    Mar 2011
    Posts
    388
    Character
    Korialstrasz
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Rosina View Post
    I'm in aggreement of the OP. I'm a long time ffxi player from 2004-2012 (with breaks) I've been thru the mass hnm stuff.
    So you don't want timed spawns because you've been "thru" the HNM stuff, yet:
    Quote Originally Posted by Rosina View Post
    i never even see most the hnm.
    You haven't even seen most of them?
    (3)
    ~ The OF motto ~
    If someone has more gil than me, they bought it.
    If someone outclaims me, they're botting.
    If someone is more successful than me, they cheat.

  8. #8
    Player
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    Quote Originally Posted by Reiterpallasch View Post
    So you don't want timed spawns because you've been "thru" the HNM stuff, yet:

    You haven't even seen most of them?
    This is part of the problem, why make something if half of the player base will never see/fight it? People already agree about how the special Mog Bonanza BCNMs were stupid that alot of people never get to play them.
    (3)

  9. #9
    Player Rosina's Avatar
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    Bastok
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    Quote Originally Posted by Reiterpallasch View Post
    So you don't want timed spawns because you've been "thru" the HNM stuff, yet:

    You haven't even seen most of them?
    If you look in the context I typed it at, when I said I was "thru" as in "through" this meant I was currently playing ffxi when people hunted hnm. Even my dynamis LS tried hunting a few. What we git was 4+ hour wait @ 3am and 2 Eu members told their hnm LS the hnm pop'ed and took it.

    And what i meant by not seeing them, is because I was always asleep during windows. It was rare in my case that the hnm would Pop around a decent time frame for me to partake in.
    (1)

  10. #10
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    Quote Originally Posted by Rosina View Post
    If you look in the context I typed it at, when I said I was "thru" as in "through" this meant I was currently playing ffxi when people hunted hnm. Even my dynamis LS tried hunting a few. What we git was 4+ hour wait @ 3am and 2 Eu members told their hnm LS the hnm pop'ed and took it.

    And what i meant by not seeing them, is because I was always asleep during windows. It was rare in my case that the hnm would Pop around a decent time frame for me to partake in.
    Which goes back to what I said as a problem, content being made that alot of people never have/will see, which is bad in general.
    (5)

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