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  1. #1
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Habu View Post
    >2012 >still don't know how gear swap macros work, because they aren't used to it.
    Fixed that for you.
    (1)

  2. #2
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Habu View Post
    >2012 >still don't know how macros work
    1) Getting a job to 99 takes no time
    2) Getting a job to 99 requires nothing more than killing mobs over and over (with very little chance for a wipe and some people afk for half the time)
    3) Many of the newer people have done little outside of Abyssea. And in Abyssea you are way overpowered
    4) Very few people are in shells now. It's pick-ups to kill things. So, the older, experienced members in a shell teaching the newer members how to get the most out of their jobs, does not exist

    It would be nice if S/E (and it's too late to implement this without completely screwing up the community) made people take up their very first job the old-fashioned way. Or, if that is too time consuming, at least force them to go through a newb program where they could get rewards for learning and applying the basics. I've watched people (takes just a couple in an alliance) who do not know the basics take down an entire alliance with simple, avoidable mistakes.
    (5)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  3. #3
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Randwolf View Post
    It would be nice if S/E (and it's too late to implement this without completely screwing up the community) made people take up their very first job the old-fashioned way. Or, if that is too time consuming, at least force them to go through a newb program where they could get rewards for learning and applying the basics. I've watched people (takes just a couple in an alliance) who do not know the basics take down an entire alliance with simple, avoidable mistakes.
    I still don't understand how sitting around jeuno/WG with their flags up for hours (if they're on a undesirable job), and then targeting the weakest, squishiest, least threatening mob for that level for hours and hours...and then more hours of repetitive killing teaches anyone anything about endgame tactics. The old school method of leveling was bullshit. You learn endgame tactics by finding, studying, and applying information by a trial by fire, then learning from mistakes. Being willing to learn and actually possessing a moderate degree of reading comprehension are the only tools you really need to become a good player at this game. Killing pussy mobs over and over again? No, you don't need to do that to learn anything about endgame.

    Countless people on this forum have said stuff along these lines, why do so many other people so adamantly believe otherwise?

    Your second idea may have some merit but everyone has different concept of what "basic" skills really are. If you leave it up to SE though, they're going to make more tutorials on skill chains and magic bursts.
    (4)
    Last edited by Aldersyde; 07-11-2012 at 02:49 AM.

  4. #4
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Acknowledging your own limitations, and Ignorance, are two different things.

    Knowing you don't have the gear or skill to solo Proto-Ultima, is Acknowledging your current limitations.
    Ignoring Macroing gear in a game designed around the concept is Ignorance.

    Not saying this applies directly to you, I'm simply using what you said as an example to support the point. Its not a "Case by case" thing, Even building Azure light, You would be better off swapping to a Nuke set, then idling in some MP refresh between mobs.

    Once you cap Azure, there's also farming Boxes...

    Swapping to a Enhancing Magic, MND/Stoneskin Build to put up your Stoneskin/Blink/etc/Phalanx.
    Swapping to PDT/Movement Speed to train mobs.
    Swapping to Magic Accuracy to Sleepga
    Swapping to Nuke-set to Aga them.
    Swapping back to PDT/Macc to Sleep.
    Rebuffing If needed.
    Swap back to Nuke set to kill.

    Gear swapping is a fundamental part of the game, Which you're free to not use, but its not something you can just turn on or off and still be a good player. There's nothing in this game that is optimally done by maintaining a single gear set. There's plenty that can be done in one gearset with little trouble, But not optimally...

    the only thing that is considered each time you contemplate gear swapping or not during an event is how much effort do you want to put into it.
    (8)

  5. #5
    Moderator Verytus's Avatar
    Join Date
    Apr 2012
    Posts
    139
    Hey guys,

    Unfortunately, I keep getting reports about this thread, so despite the fact that I don't want to, I'm going to have to close this thread out. Thanks for all of your opinions, but if you decide to relocate the discussion, please keep others' feelings in mind when you post. Passion is fine as long as it doesn't become personal attacks on others. Thank you.
    (2)
    Last edited by Verytus; 07-11-2012 at 03:08 AM.

  6. #6
    Player Jackstin's Avatar
    Join Date
    Apr 2011
    Posts
    159
    People dislike spawn items? Wow.
    (5)

  7. #7
    Player Reiterpallasch's Avatar
    Join Date
    Mar 2011
    Posts
    388
    Character
    Korialstrasz
    World
    Leviathan
    Main Class
    DRG Lv 99
    People quickly forget that one of the things that has kept this game going for so long are time sinks. The longer it takes to get something the done, the longer you're playing (and paying) to accomplish your goal. This includes NMs. While I don't think things should be as extreme as HNMs, I do believe that you shouldn't be able to just mass kill fodder mobs so you can spam an NM until you get your shiny either. Not every single item should just drop into the hands of every player that wants it. Some items are meant to be at least somewhat rare.

    Easy to complete content isn't good content. The faster you complete it, the faster you get bored, and the faster you quit/wait for new content that you can just steamroll to get back to waiting for something new.

    Quote Originally Posted by svengalis View Post
    Not sure what you like about the system to not see it go away how do you find it fun?
    Most of this I answered in the rest of my post, but I'll also add that it adds competition, which leads to a bit more of a sense of accomplishment when you finally get the item/items you're working towards. I'd find having to camp an NM for a reasonable amount of time far more fun than slaughtering EP mobs to get a pop to camp a set of ???.
    (1)
    ~ The OF motto ~
    If someone has more gil than me, they bought it.
    If someone outclaims me, they're botting.
    If someone is more successful than me, they cheat.

  8. #8
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Reiterpallasch View Post
    People quickly forget that one of the things that has kept this game going for so long are time sinks.
    There's more than one way to skin a Behemoth.


    The longer it takes to get something the done, the longer you're playing (and paying) to accomplish your goal. This includes NMs. While I don't think things should be as extreme as HNMs, I do believe that you shouldn't be able to just mass kill fodder mobs so you can spam an NM until you get your shiny either. Not every single item should just drop into the hands of every player that wants it. Some items are meant to be at least somewhat rare.
    But it's OK to be able to waltz into Dragon's Aery, claim Fafnir, and go 1/1 on a Ridill? Who spent more time earning their item 1/1 Ridill Guy or 1/300 Pulse Armor Guy?


    Easy to complete content isn't good content. The faster you complete it, the faster you get bored, and the faster you quit/wait for new content that you can just steamroll to get back to waiting for something new.
    It's not good for lazy game companies and developers no. That's who the HNM style of content is really created for. The fact that it helps stroke the egos of a vocal minority of players is just icing on the cake.


    Most of this I answered in the rest of my post, but I'll also add that it adds competition, which leads to a bit more of a sense of accomplishment when you finally get the item/items you're working towards. I'd find having to camp an NM for a reasonable amount of time far more fun than slaughtering EP mobs to get a pop to camp a set of ???.
    Most of us prefer a reasonable PvE challenge as opposed to a pseudo PvP war where the primary weapon is a third-party claim bot. Merton9999 is absolutely right when he calls the competitive aspect of endgame a bait and switch on SE's part. Yes there is cooperation within an LS, but that's superseded by the competition between them. That's not the game I signed up to play.
    (6)

  9. #9
    Player Earwig's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Better than Bastok.
    Posts
    24
    Character
    Earwig
    World
    Asura
    Main Class
    DNC Lv 99
    It is rather stupid that the real challenge is claiming NMs. Fighting them should be the challenge.
    (25)

  10. #10
    Player Smeggles's Avatar
    Join Date
    Apr 2012
    Posts
    36
    Character
    Smeggles
    World
    Carbuncle
    Main Class
    BLU Lv 99
    Quote Originally Posted by Earwig View Post
    It is rather stupid that the real challenge is claiming NMs. Fighting them should be the challenge.
    I tried to "like" your post 100 times, but it only let me do it once =(
    (8)

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