in honestly ppl rarely got upset @ claim wars unless it was an abvious bot (which ya u can point out a bot easy by lack of gear, being under lvled and being a tarutaru.) which is a banable offence. Only time i sawdrama over an hnm is when my dynamis LS tried doing hnm and 2 of our members helped their hnm LS claim it for them. but really no one was all that upset... its just a game after all.
If they add HNM there is a 99% chance they will drop unique gear, this is the problem. SE has a tendency to add other methods of obtaining popular items such as BCNMs once RMTing or monopolizing of these HNMs starts to happen. This means there is a delay, yet another of my problems. Content should not be made that few people get to experience, it is a foolish investment. People already complain about how fast content we have been getting dies, isn't rewarding, or is just plain boring, this is why I think all content should be available to everyone, better longevity for the game, and more for people to do in the game. When you focus an entire piece of content on a small group of people wanting it, only 500 people will enjoy it, when if they spent them same time on something else but for everyone, 5000 people could have enjoyed it.
Play the game 3 days a week, 4 hours a day, and make a relic, then play all day every day, and make a relic, I can assure you, if you are trying to make it, you will make the 2nd one in about a 4th of the time or faster. You can do things in less time if you play more because you will be playing more often, meaning more getting done in this larger amount of time. Its not that hard to figure out. The only problem with it is that if you go to fast with it you will run out of content to do, one problem the game is having due to DoA content.
You probably don't understand why people who work harder than you get paid more either. It's impossible to win an argument with an insane person, so I'll just laugh at you from here on out.
Because they already have HNM that drop stuff that you can get through other means and you don't do them. Why would they add more stuff that you won't do?
Jeez not everything people talk about is relics and mythics
No, they are simply examples of content things that can be completed by everyone, only people with less time, will finish slower. Another example is seals, if you have more time, you can do seal parties back to back, and make sure you finish runs, where as with less time you might get 5/8 seals, then run out of time. You might do the same with +2 NMs, or with Emps, you can get KIs but sometimes it takes so long you never actually finish. Put these same people in the place with a timed HNM and they will do 1 of 3 things.
1:Never see the NM spawn, losing all of their little time they had by sitting in a spot waiting. 2:See the NM pop, however it is claimed before their party gets to it, losing their time once again. or 3:Get lucky enough to actually claim the NM, and be there when it pops.
The reason Relics, Mythics, Emps, seals, and things like them are more fair is because they are all progressive, you can do it over time, however HNMs are sudden, and on the spot. If you miss a HNM you get nothing, if you don't finish a seal party, or +2s, you get progress toward the final goal.
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