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  1. #1
    Player SkyVargrant's Avatar
    Join Date
    Jun 2011
    Posts
    26
    Character
    Turialon
    World
    Ragnarok
    Main Class
    SAM Lv 99

    Summoner need a Avatar Damage Adjustment.

    Hello, Square Enix, This Note is not going to the Players, but it shall may give SE a tought about the huge Summoner damage probelm, what is still remain in ffxi.

    I realyze, that a lot of Patches comming out about dynamis,legion, VW ect.
    Nice and good, but like always: The real problem in ffxi still reamining.
    One of it is the Summoner.

    I'd like to ask some question, because there are lots of things about Summoner, what simmply isn't going out of my head:

    .Why does only Shiva & garuda relative passable damage, and the other Avatars are simply to vorget, what dammage depends? Why is that so? Why has never gave Changes about the Dammage that Fenrir does. I was doing Trial 1748 solo, because doing Trial's is a solo job. it is incredible Luck if you find someone who help you, or has the same Trial up, like me. I do 1500-1600 dmg on the Mouse Slimes on Bosteaunix Obilete. i need 2x Lunar Bay till the mob has 0 HP left. Peoples, thats insane, a absolute No GO!!!!!! on lv 99 the damage of all avatars should be a t last 2000-2700 Dmg. I Sufferered so incredible on This Trial, you hardly can Emagine.
    So Please Increase the Dammage of the Avatars or give em new pet comands to solve this problem.

    .What i not can understand is further:
    There are tonns of VW equipment, for almost all classes. And, with that i mean realy a lot. Why has Summoner so little Good gear? I have never seen 1 Good Gear with Avatar Magic Atackbonus from VW. WHY? Why has WAR DRK THf SAM ect so incredible good equipment, what can be atained from VW, and summoner has nothing.
    WHY!!!! I love the Summoner Job alot, because it is so real oldscool job. But besiedes The handvull Summoner af3+2 and the Neck, earring & belt is nothing possibel for Summoner.
    Please give My note a tought.

    .What is more importand to make playing Summoner more fun, is that the critical Hits are much more embarresing than on BLM. Summoner Avatars need a increasing of the Petcomand rage's Critical Hits. I get a Critical 1/100 atm. That is almost as Summoner can't do Critical Hits in the first place.


    .There is a point in ffxi, that is a pain in the ass since teh Game has comed out 2003. I play since 2003. The WHM Spell Rain: It last only 30-40 sec, than it dispell. What is the reason for sutche a spell in ffxi in the first palce?. Square Enix maybe not realyze, but Rain Spell is a verry Importand spell, if peoples doing Trial. Sublementation draisn HP fast out siede of abissea, and i get Blood Agoo so much, i hardly can handle. So my I deea of Rain spell duration should be at last 4 Minutes no mater if lv1 or lv 4. lv 5 is strong and mybe 3 Min is enough. But lv 1-4 Rain should have this duration. We are all lv 99 today. Please Stop with Gimp spell Duration's. FFxi is More than ever in need of real game Qualetys.


    With friendly regards


    Your Turialon
    (13)
    Last edited by SkyVargrant; 06-26-2012 at 02:44 AM.