Assuming anyone in your party/alliance is still alive. In all events where "tanking" would seem useful, the monsters are so overpowered that you wouldn't be able to survive long enough to enjoy your time as tank.
Personally, and I know this makes it sound a lot simpler than it is, but I think that non-tanking classes (read as: non-PLD, NIN, RNK, WAR) should have a lower cap on enmity, in addition of course to dramatically reducing enmity gained through damage.



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