Originally Posted by
Kavik
So.. after recent enmity update, we were doing Ark Angel Galka on Normal difficulty to get 2 ls members the clear. To make this perfectly clear I am MAIN job pld. I am durable. I dislike all my other jobs and prefer to do everything as pld. Which means I spend a LOT of time ATTEMPTING to tank. After this latest update it took 3 minutes for the blu and mnk to hit enmity cap instead of 2. The galka promptly turned around and one-shotted the blu. a few minutes later, he did the same to the mnk. The pup, who happens to be a highly skilled pup, kept his enmity low by using merit abilities and deactivate. Most groups prefer rng's for decoy shot. This is risky because if you have a crappy rng (read ignorant player) you're going to lose no matter how good their gear is. The galka hits me for max of 250 with his WS's and skillchains, most of his regular attacks do 0. The last 18% were spent with the Galka turning from me to the mnk every time one of us performed an action, which, because he was mnk and i was pld.... he was tanking. Until it killed him. JUST STOP GIVING US SHITTY ENMITY UPDATES. This is like when i went to get fast food and said 5 times i wanted 12 tacos and they kept saying 4. It's either do dmg or watch you're enmity. There is no in-between as the game stands. Please stop shafting the tanks. These updates are NOT enough, your player base is not happy with this slip shod stand on it. Make us what we were intended to be a protector of our party via keeping the mobs attention.
Solutions... Simple ones:
Make enmity merits effect you're enmity cap <--this way any person who wants to tank can
make enmity +/- on GEAR effect enmity cap <-- this way any job who chooses to tank can tank by stacking the gear for it.
As i mentioned previously, make animous augeo/minuo do SOMETHING, could also use the (useless) brd spells in the same way so it's not ONLY sch.
Remove the enmity cap or make it changeable by job
Make passive enmity decay vastly faster talking about 10x what it is now.
Increase the most recent adjustments by about 50x <- easiest maybe since you already did it once?
Please just make sweeping changes to this. I promise no one will be upset that the tank can actually hold the mobs attention the majority of the time.