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Thread: RIP RDM

  1. #71
    Player zataz's Avatar
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    Aug 2011
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    the land of nod
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    Character
    Cardgrey
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    Odin
    Main Class
    RDM Lv 99
    i enjoy playing on my rdm. i personally dont see any issues with the job. but at the same time im not big on large group events. i just have fun with it for what it is. and how i feel about geo lol i hope it kills rdm so less people will be on my job mwhahaha. but seriously ive been rdm since 2003 its ups and downs ill just ride it till this game goes away and love the job for what it is.
    (3)

  2. #72
    Player cheyrn's Avatar
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    Character
    Cheyrn
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    Shiva
    Main Class
    RDM Lv 99

    RE: RIP RDM

    I also enjoy playing on my rdm. The phrase "playing on my RDM" is meaningful. Most of this thread talks about RDM as if it is your identity. I can relate to that partly (I am certainly a mage). And I am fond of my rdm job. From the perspective of someone who isn't a this or a that though, is it more interesting to learn to play a new job or have new abilities added to an existing job? Probably, if you were a game developer it would be more interesting to create new jobs than augmenting existing ones.

    Why does it matter how RDM compares? If you've invested a lot of time into developing your RDM, for a moment, it's frustrating to see a new shiny thing that you could have invested time in instead, if it had existed. A video game probably shouldn't be thought of as work though. Developing a job is fun fun fun, except because of the influence of other players it's work.

    I don't think of FF as a sport. I think most people do, which can get really unpleasant when it's taken to extemes. The story and environment is what I spend time in the FF series of games for. I'm here for the NPCs mainly, not for other players, though I've liked nearly everyone I've met in this game, including the competitive players.

    In terms of game play, I like learning the nuances of a job more than winning contests. It's too bad that it matters so much how RDM compares in terms of the super-mundane aspects of game playing. As someone else said in this tread, RDM is what it is. Parties could be fun if people wanted that instead of having a contest. Why, we could form a conga line from Windurst to Bastok, if only.

    My choice of RDM as what I spent most of my time on was because it wasn't a specialist and allowed me to be more independent in exploring this incredibly great game. It sounds like it will still be that. The other jobs are interesting too.
    (2)

  3. #73
    Player Trangnai's Avatar
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    Mar 2011
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    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by cheyrn View Post
    I also enjoy playing on my rdm. The phrase "playing on my RDM" is meaningful. Most of this thread talks about RDM as if it is your identity. I can relate to that partly (I am certainly a mage). And I am fond of my rdm job. From the perspective of someone who isn't a this or a that though, is it more interesting to learn to play a new job or have new abilities added to an existing job? Probably, if you were a game developer it would be more interesting to create new jobs than augmenting existing ones.

    Why does it matter how RDM compares? If you've invested a lot of time into developing your RDM, for a moment, it's frustrating to see a new shiny thing that you could have invested time in instead, if it had existed. A video game probably shouldn't be thought of as work though. Developing a job is fun fun fun, except because of the influence of other players it's work.

    I don't think of FF as a sport. I think most people do, which can get really unpleasant when it's taken to extemes. The story and environment is what I spend time in the FF series of games for. I'm here for the NPCs mainly, not for other players, though I've liked nearly everyone I've met in this game, including the competitive players.

    In terms of game play, I like learning the nuances of a job more than winning contests. It's too bad that it matters so much how RDM compares in terms of the super-mundane aspects of game playing. As someone else said in this tread, RDM is what it is. Parties could be fun if people wanted that instead of having a contest. Why, we could form a conga line from Windurst to Bastok, if only.

    My choice of RDM as what I spent most of my time on was because it wasn't a specialist and allowed me to be more independent in exploring this incredibly great game. It sounds like it will still be that. The other jobs are interesting too.
    RDM has a big issue when it comes to endgame, basically at this point to develop your RDM you need to have another job leveled/geared in order to advance your rdm. Its upseting to say the least. I love my RDM to death. But noone needs it. Meaning you will not be chosen because the gap is too wide and you don't fill the void that is required to be filled. Which means your RDM doesn't get any better toys to play with.

    Outside of that pretty much all hybrids are great for exploring solo content and past content. anything that's soloable is normally done by a hybrid class that has enough understanding, gear, atmas etc. to be able to preform the needed task. But in the end it is a game, enjoy it and have fun. As long as you do that it doesn't really matter what RDM becomes as long as you have fun with it.
    (0)

  4. #74
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    Quote Originally Posted by Trangnai View Post
    RDM has a big issue when it comes to endgame, basically at this point to develop your RDM you need to have another job leveled/geared in order to advance your rdm. Its upseting to say the least.
    Agreed, I myself hate this aspect of how you have to gear RDM.
    (3)

  5. #75
    Player ManaKing's Avatar
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    Mar 2011
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    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Trangnai View Post
    RDM has a big issue when it comes to endgame, basically at this point to develop your RDM you need to have another job leveled/geared in order to advance your rdm. Its upseting to say the least. I love my RDM to death. But noone needs it. Meaning you will not be chosen because the gap is too wide and you don't fill the void that is required to be filled. Which means your RDM doesn't get any better toys to play with.

    Outside of that pretty much all hybrids are great for exploring solo content and past content. anything that's soloable is normally done by a hybrid class that has enough understanding, gear, atmas etc. to be able to preform the needed task. But in the end it is a game, enjoy it and have fun. As long as you do that it doesn't really matter what RDM becomes as long as you have fun with it.
    My RDM is lvl 99. I didn't start working on other jobs until after I got my Excalibur, which was after I made an Almace. It's about persistence and the job being rewarding, not the rewards being rewarding. Also, I have and always have been a Melee RDM. I just started building tougher and tougher until I could solo almost anything that doesn't require a group anyways.

    More recently, I made a couple of friends that I play with almost all the time. Why? Because we like each other's company, not because we use each other for gear.

    Is what I did too much work for most players, since there are easier paths? Sure. But it's not impossible. You just have to be annoyingly stubborn and not cave.

    RDM lacks an easy button. It's not there, so don't look for it. It's a good job. It's not a well balanced job and needs work, but it's still good.
    (1)
    Last edited by ManaKing; 10-24-2012 at 02:06 AM.
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  6. #76
    Player cheyrn's Avatar
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    Sep 2012
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    Character
    Cheyrn
    World
    Shiva
    Main Class
    RDM Lv 99
    I thought of an analogy. Imagine that you that you are among a group of vanilla ice cream fans who are complaining:

    "We have been asking for chocolate for years and instead of giving it to us they've made chocolate ice cream. Now we'll never have any chocolate."

    Vanilla is not the only flavor that you can experience ice cream through. It's a peculiar reaction that nearly all the comments are from the point of view that RDM is your identity and you are being denied something. I understand it but it's not the only type of reaction that could be had. I think I would be somewhat suprised if I were one of the squeenixes. We can view our place in the entire game as our identity, instead of seeing RDM as our identity. We could think that we like the way that enfeebling magic fits into a battle, and oh look these types of characters use it, I will explore enfeebling magic via these types of characters.

    It sounds like I would have a hard time finding people to play with for end game stuff at lvl99 as a RDM. Luckily I don't have to be a RDM for all the roles that I might want to explore. If it is not RDM I'm on for those roles, I don't think it would make me any less fond of the RDM job. RDM is not dead, it's still RDM. Other roles are on the horizon.
    (0)

  7. #77
    Player Trangnai's Avatar
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    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by ManaKing View Post
    My RDM is lvl 99. I didn't start working on other jobs until after I got my Excalibur, which was after I made an Almace. It's about persistence and the job being rewarding, not the rewards being rewarding. Also, I have and always have been a Melee RDM. I just started building tougher and tougher until I could solo almost anything that doesn't require a group anyways.

    More recently, I made a couple of friends that I play with almost all the time. Why? Because we like each other's company, not because we use each other for gear.

    Is what I did too much work for most players, since there are easier paths? Sure. But it's not impossible. You just have to be annoyingly stubborn and not cave.

    RDM lacks an easy button. It's not there, so don't look for it. It's a good job. It's not a well balanced job and needs work, but it's still good.
    I must say, I'm rather impressed by that. Can I meet your friends? lol But then again, relics, emps etc are not really endgame anymore. But the job done is impressive none the less.

    I never said don't enjoy the game or what it has to offer, RDM is great and fun. however due to being overused pre-abyssea its now never used post sense SE decided the job didn't need buffs when the rest got them. now they are throwing out excuses for why they can't do the things we want. even thought we try to provide a explanation of how said things would work, how it could be overpowered, underpowered, or need to be nurfed to work within the game only to be ignored or told "oh, X isn't possible because of Y". Thought they cannot provide proof. But then again they also can't just go showing us the source code of the game, SE would give the full dev team a boot quicker then Bill Gates makes a million dollars.

    I really only complain about rdm needing buffs because its showing its age, everyone else has something new, rdm still has 75. We may have gotten a few new spells here and there and a couple tiers of Fast Cast.... and.... pfft Shield Mastery.

    While its understandable for a Hybrid to be a little behind specialist classes. The gap is far wider then it needs to be and it makes rdm alot less potent then it needs to be in most endgame roles. Most people in this thread don't want to be a white mage, or a black mage or a warrior or a paladin. They want to be a red mage. But it seems like SE doesn't want red mage to be. That is why we want buffs for rdm. Not because it isn't a good hybrid but rather, if it stays this far behind while others continue to advance it will eventually reach a point where RDM isn't wanted at all because it will be so impotent it won't even be worth filling a slot with.
    (2)

  8. #78
    Player Luvbunny's Avatar
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    Mar 2011
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    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Well guess what? another nail just being put in RDM coffin, as if there are not way too many to begin with. Now embrava is giving player refresh effect.....instead of regain. It would be nice to give regain TP spells to RDM and others party buffing spells as well, as it is now, between WHM and SCH, there is really no need for any alliance to bring RDM to any events whatsoever since the role of the job can be covered with those two other jobs and do a much better than any RDM can possible bring to an alliance.
    (0)

  9. #79
    Player ManaKing's Avatar
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    Mar 2011
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    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by cheyrn View Post
    It sounds like I would have a hard time finding people to play with for end game stuff at lvl99 as a RDM. Luckily I don't have to be a RDM for all the roles that I might want to explore. If it is not RDM I'm on for those roles, I don't think it would make me any less fond of the RDM job. RDM is not dead, it's still RDM. Other roles are on the horizon.
    Somewhat true. Is a RDM the same as a BLM in VW? Depends on how many you already have and who you are with. Other fun fact, you can actually land enfeebles for procs.

    RDM is actually pretty cool in most low man content, SO LONG AS YOU ARE GEARED TO THE TEETH. I hope everyone realizes why I bolded and underlined that. It's really, really, ridiculously important to be geared on RDM. Why? Because we slide into mediocre really fast. I take mine to meebles, I've 3 manned goldwing. Everything else, I believe will require a full party though.

    Quote Originally Posted by Luvbunny View Post
    Well guess what? another nail just being put in RDM coffin, as if there are not way too many to begin with. Now embrava is giving player refresh effect.....instead of regain. It would be nice to give regain TP spells to RDM and others party buffing spells as well, as it is now, between WHM and SCH, there is really no need for any alliance to bring RDM to any events whatsoever since the role of the job can be covered with those two other jobs and do a much better than any RDM can possible bring to an alliance.
    You are completely incorrect. Embrava is now 90 seconds. MATH!!!!
    (0)
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  10. #80
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    Embrava is going to be a Refresh II SCH can cast 1 time every 30min, with some added bonus. Thats about all it means for mages. I agree RDM is good in lowman stuff. One of my friends actually convinced me I should go to NNI as RDM, after thinking about it its not such a bad idea, RDM should work fairly well especially if I get my PDT set upto par by then, and most buffs that need cast can be cut down on by the SCHs. For Meebles RDM is awesome, go in, buff up, shouldn't have to rebuff before the end, potent healing & DDing with the added fun of survival & extra buffs. The one thing I'm starting to hate is now I have got my LS starting to do higher level stuff, like Neo-Limbus & Meeble Burrows, and still everything is immune to Grav... I would like to be able to Grav Goldwing & Pyrrhn, make them much less annoying.
    (0)

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