Quote Originally Posted by Pebe View Post
Are you sure Calatilla? What are you using it on. With a full mind/enfeebling potency build it should proc a good amount from my experience. Are you sure you are not using it on things like Botulus, ig alima, hapries, mantises etc whose regular attacks count as tp moves? That would be the reason you are not seeing a lot of procs, all their melee swings are tp moves. So the only thing paralyze can proc on on those mobs is spells...so paralyze kind of acts like the silence because most are highly resistant/immune to silence... its stupid. Although immunobreak does help that.
Most NM's have flat paralyze effect reduction outside of the dMND calculation. Saboteur Para II might get some effects but that only stops it's attack rounds not it's super aoe death moves. Its in the same category as Slow, fine on paper until you realize that the threat comes from their special moves and unblockable fast cast magic.

Plague won't mean sh!t on a NM. With more then two people hitting it the monster is getting 100Tp every few seconds, reducing it by a bit won't change anything. Monster TP moves are limited by it's AI's and whatever timer it's set to. Silence and Sleep will never be allowed to land, neither will Gravity nor bind (newer NMs). This is cause a bunch of RDM's went around soloing everything and posting youtube videos which in turn got the devs really REALLY pissed off.

Your best bet is for enfeebled that reduce the monsters base stats, things like Def Down, Magic Acc Down, Magic Attack Down, Attack Down, Critical Hit Down and even TP inhibition. Those are fairly straightforward and can be fit into many strategies without becoming overpowered. Remember anything remotely OP gets the entire job hit with a sledge hammer.