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  1. #11
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Edyth View Post
    Then there's another issue: what would Mystic Knight be doing in this game? RDM already has sword enchantment spells. Maybe Mystic Knight would turn its attacks into that element completely, rather than just added effect.
    Just because RDM gets En-spells doesn't mean they get used, could just get better En-spells and it would finish the death RDM has been delt so long as it actualy gets to DD.
    (1)

  2. #12
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    Quote Originally Posted by svengalis View Post
    Because this isn't bg?
    So you advocate the making of a useless thread when there's already an existing thread of the same nature? Glad to know you like such things.
    (1)

  3. #13
    Player Iakothm's Avatar
    Join Date
    May 2012
    Posts
    95
    Character
    Iakothm
    World
    Asura
    Main Class
    DRG Lv 99
    I think its possible it could be a Mime job because It's Holding a sword and casting a spell showing the overall ability of the class.
    (1)

  4. #14
    Player
    Join Date
    May 2011
    Posts
    462
    Mystic Knight's spell blade did in fact fully modify damage dealt to elemental, if you used the wrong element you could end up healing mobs or doing less damage (going from the ff5 version here) while on the subject am i the only one who always thought the way that spell tiers scaled was kind of silly?

    In most other FF's thunder 3 would be as strong as fire 3 (same base spell damage) but if you cast the right spell it would be twice as effective, however if you cast the wrong spell it could be half as effective or even end up healing a mob all together, would give great incentive to actually change up elements though would make meriting mage jobs more perilous.

    Anyways just random musings of mine it always irked me how the tier spell system worked by comparison to every other FF. (hell it could give libra an actual use by revealing mob elemental weakness/strength in any case i do not forsee them ever bothering with this)
    (3)

  5. #15
    Player Limecat's Avatar
    Join Date
    Mar 2011
    Posts
    303
    Character
    Limecat
    World
    Carbuncle
    Main Class
    WHM Lv 99
    Runic would be an awesome JA.
    (1)

  6. #16
    Player Deadplaything's Avatar
    Join Date
    Mar 2011
    Posts
    7
    Character
    Deadplaything
    World
    Cerberus
    Main Class
    MNK Lv 90
    Nightshade is my final guess, yet I do doubt due to the rune under the character in the silhouette.
    (0)
    [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]

  7. #17
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Limecat View Post
    Runic would be an awesome JA.
    Hell yeah, it's been on my wishlist since '04 along with Blue Mage, Geomancer and Calculator jobs. There's actually be quite a bit of discussion about Runic on the RDM forums.

    The JA could be interesting in a lot of ways. From a simple stun/absorption move for mob spells, to channeling that absorbed spell into large enspell-type damage or higher returns on WSs with matching elements of the absorbed spell. If they allowed XI Runic to work like VI's, you could even absorb player spells through your sword, with a new result of unleashing the energy to create a better combined teamwork effect. They'd have to make the result potent though, so people had a reason to go through the coordination, as we are even loath to do with SCs and MBs now.

    Also, I don't think Runic Knight or whatever this is will compete with RDM, not that I would care if it did. Geomancer already looks to do that, and I've never described such as competition or "screwing", just a boon to people like me who like mage variety. When I laugh about the fact that a Runic ability was asked for by RDMs it's just because the cycle of "Give RDM this >>> new job" has happened so often.

    Last, please don't let the job be called "Spellblade". Ugh, that just sounds too much like a move, not a job name. I'd be happy with Mystic Knight, Runic Knight or Templar, and would prefer it be meant as a tank class designed to absorb, mitigate, magnify redirect and repurpose magic from all casters.
    (1)

  8. #18
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    And the job is: Rune Fencer (shame on them: Their normal term is: Rune/ic Knight.)

    Buh bye RDM.
    (3)

  9. #19
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    Good job being wrong
    (1)

  10. #20
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Yep, I will probably end up quiting the game soon. Thank you SE, gave a great reason for me to stop finally!
    (0)

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