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  1. #121
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Bulrogg View Post
    How about not requiring an item for the use of Runes? Make it an ability. Just saying.
    I'd have to agree with this idea. Possibly make it a charge system similar to how Dnc works. Use of lower tier runes give access to higher more potent runes or specific actions/ws charge abilities of the rune fencer that can be unlocked as the charges build up.

    Thinking of having another job that relies on disposable items (such as tools, bolts/bullets/arrows, or cards) really stresses the players given current inventory issues limiting how adaptable multiple jobs can be in different scenarios since the need for space to hold these disposable items can be daunting (even with the specialty card/tools eventually made). I would much rather see some type of ability charge system rather than another job that needs disposable items. Camate could you please stress this to devs if at all possible?
    (6)

  2. #122
    Player Bulrogg's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    What I had in mind, perhaps activating Runes could be similar to a scholar using ARTS/Stratagems with the different Runes falling under different Tomes.
    (0)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  3. #123
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by Bulrogg View Post
    What I had in mind, perhaps activating Runes could be similar to a scholar using ARTS/Stratagems with the different Runes falling under different Tomes.
    This is actually what I was picturing when they said that Runic Knight would be using runes instead of MP. JAs that stack similar to stratagems and you can adjust your defensive or offensive line-up based upon the runes you currently have active. In essence, utilizing runes like stratagems that don't dissipate upon first use (except in certain situations). Oh, and the 2hr will likely be either magic damage does 0 damage for 30 sec a-la Magic defense paladin, or unlimited rune use for 30 sec a-la Tabula Rasa unlimited stratagems.
    (0)
    Samurai Archery is said to be a thing of the past, but it isn't dead yet!

  4. #124
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Delvish View Post
    This is actually what I was picturing when they said that Runic Knight would be using runes instead of MP. JAs that stack similar to stratagems and you can adjust your defensive or offensive line-up based upon the runes you currently have active. In essence, utilizing runes like stratagems that don't dissipate upon first use (except in certain situations). Oh, and the 2hr will likely be either magic damage does 0 damage for 30 sec a-la Magic defense paladin, or unlimited rune use for 30 sec a-la Tabula Rasa unlimited stratagems.
    Or 30 second absorb magic dmg a-la Celes Chere.
    (2)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  5. #125
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Rune's will be consumable items similar to ninja tools. Just watch.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  6. #126
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I'm going to be the half-dozenth person to say that if Rune Fencer uses items, there should be a universal item available the very first day the job is playable. Not a year later, now that the Development Bros have decided universal tools are cool, but the very first day. There's no reason for dalliance on something so simple.
    (6)

  7. #127
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by SpankWustler View Post
    I'm going to be the half-dozenth person to say that if Rune Fencer uses items, there should be a universal item available the very first day the job is playable. Not a year later, now that the Development Bros have decided universal tools are cool, but the very first day. There's no reason for dalliance on something so simple.
    They might do it in the form of said item grants a temporary buff, there could be no way for a universal item like that.
    (0)

  8. #128
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Daniel_Hatcher View Post
    They might do it in the form of said item grants a temporary buff, there could be no way for a universal item like that.
    (5)

  9. #129
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by SpankWustler View Post
    thank you for making my merlot induced sloth more enjoyable

    10/5
    (2)

  10. #130
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    I'm throwing in my vote for leaving consumable items out of the picture. Charges like SCH strategems, BLU set points, or any other similar system that doesn't clog my inventory would be vastly preferable. In fact, if runes do take up inventory, and the expansion does not come with a significant gobbie bag increase, I predict RNF will join RNG as my second job stuck at level 1.

    I'm also voting for this job to get Reflect and Celes-Chere-Runic, but only if the job does not use consumables!!!
    (0)

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