I am new to Final Fantasy XI and I have been playing for a short time an Ive spent all that time simpy running around. Can anyone give me some advice on where to start?
I am new to Final Fantasy XI and I have been playing for a short time an Ive spent all that time simpy running around. Can anyone give me some advice on where to start?
well...it all depends on what you are interested in doing, I guess. FFXI isn't just a game that runs on rails....it's a mass of experiences.
Main site that touches on different aspects of the game.
New player guide with tutorial videos and such off that main site.
One of several Wiki's out there with tons of info on items, missions, crafting...chock full of guides and what not. Hover over the "Gameplay" link and it will expand into subcategories. It's gotten real sluggish in the last year or so...a lot of it has been mirrored at an alternate wiki that loads pages faster (handy navigation panel and search box on the right side).
Basically, for quests/missions....talk to NPC's to log them and complete the tasks at hand (look them up on a wiki for a walk-through to save yourself some headache). Each starter nation has their own series of missions you get from the gate guards (where you get Signet), this concept expands out to other nations as well with the expansions (Aht Urghan, WotG nations, etc.). Each starting nation also has their own unique set of Tutorial NPC's that will lead you through a series of quests to teach you about different aspects of the game like crafting, using the AH, etc. that will eventually lead you to getting your first teleport crystal key item.
Soooo much to do in this game.....just depends on where you want to start really.
Last edited by RAIST; 06-20-2012 at 08:56 AM.
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White mage is probly your best bet if you want to get into an abyssea pt w/o a veteran's help or a 75+ job. The spells are somewhat cheap compared to other mage jobs and you dont have to process weakness as much in a empyrean amor pt, plus you only need a few spells to start out for xp. You can do this at around 41/42 when White mage gets cure 4(attempt abyssea leeching without knowing someone). Granted not everyone will let you in but some leaders won't mind so long as you can cure 4 from time to time. Remember to read ahead about your 50+ caps and quests, and purchase cure 5 before you can use it, because if your in abyssea and level you and your party will want you to have that.
Beastman seals, Kindred Crests, High kindred crests, and kindred crests: when I first started playing, I tossed about 50 of these away because I was running out of storage space quick and nobody offered to explain to me what they did, or what they were worth. These are used from various things like level break quests to certain battles called BCNM, KCNM, etc, basically, head to port jueno and trade all of these seals that you have to the npc there named shami. He will store all of them for you, and you many retrieve any number of the storaged ones back from him at any time in the future by speaking with him. Also, he will convert them into different orbs which are then used at certain burning circles to enter these battlefields which drop a variety of decent gear, spells, and Auctionable Loot.
Field of Valor “Elite Training” NM: Now adays, this is worthless because the new cap has outdated it, and SE has yet to adjust or fix this system. But, when I joined it took me awhile, again because nobody would help me, to figure out what this was. You may purchase with your tabs (that you earn by completing FOV or GOV pages) these key items, you then go to a specific ??? In certain zones and trade gear, gil, or beastman seals in exchange for gil or augmented items. I don’t suggest using this now, because gear gets outdated so fast and you cant sell augmented gear to other people and have to either drop it or accept the shity rates the npc’s will pay to buy it off you. But, FYI, you trade the item to the ??? And you lose the key item and it pops a NM that you fight and upon winning drops a chest with the reward in it.
If in the future they make it so that the rewards are always positive (currently you can get some pretty crappy augments that are permeant) like the abyssea augmented gear in chests and gear from dominion op notes/trophies, and the ability to erase the augment if you don’t like it like you can with SKY augmented synergy gear, than yea, totally worth doing but as of Dec 20, 2011, don’t bother with this but it’s a little game trivia for you to know.
Here’s some info about the controls, a response to a forum question, hope it’s helpful
Originally Posted by Kincard
More quotes from forums, this one about mnk and bb (blackbelt), taking from a forum about a new player who wanted to know about gearing his 50ish level mnk, the forum link is
I disagree with his comment on aurore gear, I say wear it as a noob its good gear, but it is true that it is the sign of a noob, but screw what others think, this isn’t high school. That said, he had some great points to make so I ioncluded his knowledge and others to my list
http://forum.square-enix.com/ffxi/th...ime-Party-Spot
HAPPY HUNTING ^;^
Here’s some interesting links, old FF vs. new FF post abyssea to read up on:
http://www.bluegartr.com/threads/104...I-Then-Vs.-Now)
Originally Posted by Kincard
update: adam egg for bb mnk is about 3m atm on my server, gl with that, bb costs about 7m atm on my server if merc'd
Originally Posted by Kincard
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