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Thread: SMN Atmas

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  1. #1
    Player Strife's Avatar
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    Character
    Taliesn
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    Fenrir
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    MNK Lv 99
    Thanks everyone for the info I appreciate you all taking the time to respond.^^

    MAB : Ultimate, Minikin/Hell's Guardian and Beyond/Any "Major" Elemental Dmg Atma if you have merited something else than Heavenly Strike.
    This is what I'm confused about what's better a MAB major or an 'element' attack + major atma for 75 BP? Would 3 MAB be better than 2 MAB & an 'element' attack + or would 2 'element' attack + & 1 MAB do more damage?

    So for PC it's just crit rate all the way over anything else & for avatar tanking DG/Savour/MC or a mix of those & DD or refresh kk thanks.

    Thanks Dallas for clearing that up about DG for me I did miss it. ><

    Avatars guard? I did not know this though I guess since their damage is H2H it makes sense. Out of curiosity do they do the guard animation because I have never noticed it lol.

    “Enhances all status effects” on savour gives 30 to all your base stats (MND, STR etc.)?
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    Last edited by Strife; 03-23-2011 at 11:03 AM.

  2. #2
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    Quote Originally Posted by Strife View Post
    This is what I'm confused about what's better a MAB major or an 'element' attack + major atma for 75 BP? Would 3 MAB be better than 2 MAB & an 'element' attack + or would 2 'element' attack + & 1 MAB do more damage?
    MAB supreme > element major > MAB major
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  3. #3
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    Quote Originally Posted by Strife View Post
    This is what I'm confused about what's better a MAB major or an 'element' attack + major atma for 75 BP? Would 3 MAB be better than 2 MAB & an 'element' attack + or would 2 'element' attack + & 1 MAB do more damage?
    From my experience, 3 MAB atmas (beyond, ultimate, baying moon) is MAB overkill; either you hit the cap or there's seriously diminishing returns. It would provide the same damage, or less, as beyond, ultimate, minikin. Best bet is to go as much +% for the particular element, as that does not have a hard/soft cap; things like INT and MAB do, obviously.

    My current Heavenly Strike cap with MM/Ultimate/Beyond is about 5.3k with 3/5 +2 (head,body,legs), rest AF3+1, and MAB+2 staff. That is, of course, aside the crazy random blood boon procs (ie: 7760 Heavenly Strike to a dhalmel in [A]Altep).
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    Last edited by Crisco; 03-23-2011 at 12:36 PM.

  4. #4
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    Quote Originally Posted by Strife View Post
    Thanks Dallas for clearing that up about DG for me I did miss it. ><

    Avatars guard? I did not know this though I guess since their damage is H2H it makes sense. Out of curiosity do they do the guard animation because I have never noticed it lol.
    No animation at 100% guard rate. Now we know.
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  5. #5
    Player jeffanddane's Avatar
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    What if just what if

    Atma of the GM= Turns you pet into 5 GM body guards that are as big as bahumut and can one shout gm's or gods!!!!!! But cant kill Mandies or rabbits o.o;;
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  6. #6
    Player Papesse's Avatar
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    Papesse
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    Carbuncle
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    SMN Lv 99
    To my knowledge, an Atma with "Elemental ATK Major" (+40%) is better/stronger than an Atma with "MAB Superior" (+50 MAB). Thunderstorm does more dmg with Minikin + Lion + Blinding Horn than Minikin + Lion/Blinding Horn + Ultimate.

    Savior gives +30 to all stats (STR, VIT etc... but not HP and MP) on both the player and pet. What makes it so good for Smn is the "Occasionally absorbs damage taken". When it procs (which is common), avatar take the full dmg : Something hitting an avatar (with Ducal Guard) for 30~ dmg will sometimes heal it for 300~ dmg. It's also very nice against NMs relying on heavy magical AoE (like Azdaja and his Cyclone Wing / aga IV) since your avatar has a small chance of surviving/being healed.
    While Mountain Champion is a good atma, it sacrifices too much fire power for the sole purpose of having to recall our avatar the less possible. (in my opinion but it's still a great atma)
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    Last edited by Papesse; 03-23-2011 at 12:04 PM.

  7. #7
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    Quote Originally Posted by Papesse View Post
    To my knowledge, an Atma with "Elemental ATK Major" (+40%) is better/stronger than an Atma with "MAB Superior" (+50 MAB). Thunderstorm does more dmg with Minikin + Lion + Blinding Horn than Minikin + Lion/Blinding Horn + Ultimate.
    I personally tested Smoldering, Lone Wolf, and Beyond to be 30%. A source that I trusted tested Lion/Blinding horn to be 30%. Gales, many sources reported to be 30%, but I didn't verify myself. I had previously assumed that all major attack atmas were 30%, but another source reports that some may be 40%. I plan to go through and check all the atmas that I have once the servers come back up.

    Assuming 30% damage increase, you'd need 66 MAB (without ultimate) for Lion/Blinding horn to be equal in damage. More MAB and Lion is better. Less and Ultimate is better.
    Assuming 30% damage increase, You'd need 116 MAB (without ultimate) for Ultimate + 1 of (Lion/Blinding horn) to equal Lion+Blinding Horn.


    Assuming 40% damage increase, you'd need 25 MAB (without ultimate) for Lion/Blinding horn to be equal in damage.
    Assuming 40% damage increase, You'd need 30 MAB (without ultimate) for Ultimate + 1 of (Lion/Blinding horn) to equal Lion+Blinding Horn.
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    Last edited by Nacht; 03-23-2011 at 12:33 PM.

  8. #8
    Player Strife's Avatar
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    Fenrir
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    MNK Lv 99
    Quote Originally Posted by Nacht View Post
    I personally tested Smoldering, Lone Wolf, and Beyond to be 30%. A source that I trusted tested Lion/Blinding horn to be 30%. Gales, many sources reported to be 30%, but I didn't verify myself. I had previously assumed that all major attack atmas were 30%, but another source reports that some may be 40%. I plan to go through and check all the atmas that I have once the servers come back up.

    Assuming 30% damage increase, you'd need 66 MAB (without ultimate) for Lion/Blinding horn to be equal in damage. More MAB and Lion is better. Less and Ultimate is better.
    Assuming 30% damage increase, You'd need 116 MAB (without ultimate) for Ultimate + 1 of (Lion/Blinding horn) to equal Lion+Blinding Horn.


    Assuming 40% damage increase, you'd need 25 MAB (without ultimate) for Lion/Blinding horn to be equal in damage.
    Assuming 40% damage increase, You'd need 30 MAB (without ultimate) for Ultimate + 1 of (Lion/Blinding horn) to equal Lion+Blinding Horn.
    Your maths confuses my poor maths incompatible brain. ><
    Assuming the atmas you suggest where would you get the MAB from (assuming your not using the avatar of the day)? Pet MAB gear & cruor/ MM INT buffs? Also what are you comparing the combinations to when you say "to be equal in damage"?

    The wiki page for magic damage calculation has been edited & no longer has an example equation >< I tried adding it up myself but I really don't have a maths brain. Maths & my brain are like binary stars, they may circle each other distrustfully but if they ever come together my head would probably explode.

    Could someone with a maths brain do me a favour & maybe write out the equation & how each element is calculated (I mean how you add 1 & 2 together then floor it & add 2 & 3 and so on not how you work out what the weather bonus equals or ect. those parts I can work out I just seem to get turned around adding the whole thing up) so I could try & reverse engineer it to try & understand the benefit of MAB vs affinity, I'd really appreciate it. Also how are you supposed to work out a targets INT? Is there a page somewhere that lists INT by monster/ level?
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  9. #9
    Player Papesse's Avatar
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    Quote Originally Posted by Papesse View Post
    Savior gives +30 to all stats (STR, VIT etc... but not HP and MP) on both the player and pet.
    The "Occasionally absorbs damage taken" has a much higher proc rate than any other atma of the same kind. Atma of Aquatic Ardor or Luminous Wings have an abyssal proc.
    Savior is simply a better tool than using a regen atma in my opinion but any Smn can live without. If I'm not soloing/avatar tanking then I take something else.
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  10. #10
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    Mounted Champion is an "easy" atma. That's its purpose.
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