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Thread: Best Atmacites?

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  1. #1
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    Admitting I use this for Res on DRK and WAR, it seems to work well.

    Valiant
    Discipline
    Depths

    Major Stats
    STR +33
    HP +35% (Seriously this is helpful in staying alive without fanatics)
    Haste +5% (allows for more relaxed x-hit setup)
    Save TP +20 (must have, period)

    Minor Stats
    All other stats +18
    Accuracy +5
    Sphere: DA +2
    MDB +10

    You want the Save TP +20 due to Cor Rolls bringing you to 40~45 Save TP. This means only 55~60 TP is required in between WS's, with a 6-hit or less your talking two to three swings in between WS's. Constant non-stop WSing during the fight is amazing for your total damage output. HP +35% gives you and your healers more time from fanatics down to you dieing, more time you have the higher chance you'll get off a Potion II / III or they'll get a cure off. Otherwise lots of STR works well for Res and it should also work for Ukko, Dex doesn't hurt to help you cap dDex out.
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    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #2
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by saevel View Post
    You want the Save TP +20 due to Cor Rolls bringing you to 40~45 Save TP. This means only 55~60 TP is required in between WS's, with a 6-hit or less your talking two to three swings in between WS's.
    No, with a 6-hit or less you're talking 3 to 4 swings between ws's (unless you're assuming DA will proc at least once). Even with a 4 hit, you're not going to get 2 hits between ws's with 40~45 save tp.

    You need to have a 5-hit setup with coercion and Miser's roll to get down to 3 swings.
    With Deluges and Samurai Roll you need 48stp (33 from gear + /sam) to guarantee a 4-hit with a roll of 2, 10 or 11 and 7 stp in gear for WS, assuming you have no regain. Considering 5% haste from Valiant, 48stp is incredibly easy to get, rather than the 54 needed for the save TP route, and stp route allows for rolls other than lucky or 11 too. If you can gear for 54 stp for save tp route, with the stp route a roll of 8 or 9 will also still give you a 4-hit. Or even a lucky or 11 with no SAM in pt.
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