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Thread: bandwidth use

  1. #1
    Player Riggs's Avatar
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    bandwidth use

    does anyone know how much bandwidth usage this game uses an hour? are we talking 500 meg 2 gig or what?
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  2. #2
    Player Mirage's Avatar
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    Probably less than 50 MB.
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  3. #3
    Player RAIST's Avatar
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    designed to run on a 56k connection, so should be pretty low.
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  4. #4
    Player Arcon's Avatar
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    Quote Originally Posted by RAIST View Post
    designed to run on a 56k connection, so should be pretty low.
    Provided that as the maximum, it's 200 MB/h.
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  5. #5
    Player Mirage's Avatar
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    Are you sure? According to my calculations, a 56k internet connection shouldn't be able to do more than about 25 MB/hour.

    56k(bit) is 7 kB per second. 7 kB *60 * 60 = 25200 kB, which is 25.2 MB.

    Minus overhead, of course. On my 64kbit isdn back in the day, I would never get more than 7.6 kB, even if the theoretical maximum was 8. This also assumes perfect signal quality, which often wasn't the case, considering 56k dialup was an analogue connection type. It was common for 56k users to get connected at for example 48k.
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    Last edited by Mirage; 06-17-2012 at 07:35 PM.

  6. #6
    Player Riggs's Avatar
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    thats all good info guys thanks allot, looks like i can connect and play while working away from home during the week with my 5 gig per month dongle
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  7. #7
    Player Ziyyigo-Tipyigo's Avatar
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    Quote Originally Posted by Riggs View Post
    does anyone know how much bandwidth usage this game uses an hour? are we talking 500 meg 2 gig or what?
    Little secret the ISPs advertising "ZOMG bandwidth!" don't want you to know: after the first 1 Mb/s or so, gaming doesn't care about bandwidth so much as latency.
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  8. #8
    Player Arcon's Avatar
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    Quote Originally Posted by Mirage View Post
    56k(bit) is 7 kB per second. 7 kB *60 * 60 = 25200 kB, which is 25.2 MB.
    You're absolutely correct, I made a mistake. I was calculating with 56 kilobytes instead of kilobits per second.

    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    Little secret the ISPs advertising "ZOMG bandwidth!" don't want you to know: after the first 1 Mb/s or so, gaming doesn't care about bandwidth so much as latency.
    Way less even, for most of the games. Also, I think he was talking about volume limits, not speed limits.
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  9. #9
    Player Mirage's Avatar
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    Quote Originally Posted by Arcon View Post
    You're absolutely correct, I made a mistake. I was calculating with 56 kilobytes instead of kilobits per second.
    A honest mistake, I forgive you <3.
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